Dungeon Sprint DCSS version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 1095334784521212032 62 void236 the Shield-Bearer (level 4, -2/39 HPs) Began as a Formicid Fighter on Sept 17, 2023. Drowned by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:47 (231 turns). void236 the Shield-Bearer (Formicid Fighter) Turns: 231, Time: 00:00:47 Health: -2/39 AC: 7 Str: 23 XL: 4 Next: 28% Magic: 4/4 EV: 9 Int: 7 God: Gold: 37 SH: 5 Dex: 13 Spells: 3/3 levels left rFire . . . a - +0 quarterstaff rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: engulfed (cannot breathe), enlightened, flying A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls h - 2 scrolls of immolation k - a scroll of poison Potions d - a potion of might e - a potion of curing f - 6 potions of mutation g - 2 potions of magic j - a potion of heal wounds Skills: + Level 5.5 Fighting + Level 3.1 Staves + Level 5.6 Armour + Level 6.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History f - 6 potions of mutation (gained 2); l - a fizzy green potion You now have 37 gold pieces (gained 10). There is an open door here. Okay, then. As you read the scroll of identify, it crumbles to dust. h - 2 scrolls of immolation As you read the scroll of identify, it crumbles to dust. k - a scroll of poison Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You reach down and open the door. A water elemental comes into view. The water elemental barely misses you. There is an open door to the Ecumenical Temple here. You sock the water elemental! The water elemental is moderately damaged. You block the water elemental's attack. You completely miss the water elemental. The water elemental is moderately damaged. The water elemental completely misses you. The water elemental hits you! The water elemental engulfs you in water! You barely miss the water elemental. The water elemental is moderately damaged. Your lungs strain for air! You block the water elemental's attack. You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air! You block the water elemental's attack. You sock the water elemental! The water elemental is severely damaged. Your lungs strain for air! The water elemental hits you. * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#...#### ##.# ..#......#####..# .##.......#..#..#{ #.##.##...#..#..###+#+## #.##.###..##'#..#....... .####.##..###...@E⌠..... ###..##.)####...#...#### .....##..###....#.⌠.# { ##..##...##.....#...# #..##....#†.....#+### ..###..##.#.....# {{ ..# #.. ####....# ▓▓▓ ▓▓▓ ▓▓▓▓▓▓ { { { You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A wolf (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 37 | D | Noticed Jessica 41 | D | Killed Jessica 42 | D | Reached skill level 6 in Shields 42 | D | Reached XP level 2. HP: 26/26 MP: 2/2 42 | D | Reached XP level 3. HP: 32/32 MP: 3/3 58 | D | Reached skill level 5 in Fighting 58 | D | Reached skill level 5 in Armour 61 | D | Reached XP level 4. HP: 3/39 MP: 4/4 224 | D | Noticed a water elemental 231 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.5 Armour | 4 5 | 5.6 Shields | 6 | 6.6 Staves | 3 | 3.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 17 | 6 || 23 Use: Potion | 1 | 1 || 2 Scroll | | 2 || 2 Armour: Scale mail | 13 | 2 || 15 Dodge: Dodged | 7 | 2 || 9 Block: Buckler | 6 | 3 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 235 | 218 | 17 | 138 | 25 | 1 | 235.0 | Dungeon | 235 | 218 | 17 | 138 | 25 | 1 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 235 daAuts