Dungeon Sprint DCSS version 0.31-a0-774-g0d66cbabe8 (webtiles) character file. Game seed: 617695115063548020 0 void236 the Vexing (level 1, -1/10 HPs) Began as a Vampire Enchanter on Sept 17, 2023. Slain by a river rat (6 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:47 (39 turns). void236 the Vexing (Vampire Enchanter) Turns: 39, Time: 00:00:48 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no teleportation @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You close the door. There is a staircase leading out of the dungeon here. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. You bite the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. You bite the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. You hit the fungus. The fungus begins to die. You bite the fungus, but do no damage. The fungus is lightly damaged. You hit the fungus but do no damage. You punch the fungus, but do no damage. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. There is a staircase leading out of the dungeon here. You open the door. You closely miss the river rat. The river rat bites you. You hit the river rat but do no damage. The river rat bites you. You barely miss the river rat. Your bite misses the river rat. The river rat bites you. Ouch! That really hurt! You die... ###### ##### #<..P#....r# #.P.@r.(...+ #..PP#.....# ###### ##### You could see a river rat and a rat (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Dagger || 16 Bite || 3 Punch || 1 Ability: Exsanguinate || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 36 | 2 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 36 | 2 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts