Dungeon Sprint DCSS version 0.31-a0-788-ga445dbd2db (webtiles) character file. Game seed: 8482874375215161471 0 void236 the Chiller (level 1, -6/13 HPs) Began as a Barachi Ice Elementalist on Sept 18, 2023. Mangled by a wight ... wielding a +4 battleaxe (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:19 (22 turns). void236 the Chiller (Barachi Ice Elementalist) Turns: 22, Time: 00:00:20 Health: -6/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. 2 wights come into view. You close the huge gate. There are monsters nearby! There is an open door to the Entrance Hall (Safe) here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe You freeze the wight but do no damage. The wight completely resists. The wight hits you with a +0 falchion! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe You freeze the wight. The wight resists. The wight is lightly damaged. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged) You freeze the wight but do no damage. The wight completely resists. The wight barely misses you. The wight hits you with a +4 battleaxe! Ouch! That really hurt! You die... ##########++###### #................# #......#..#......# #................+ +................+ #......#..#......# #...z............# ####z#####''###### #...@...##''# #.......##..# #.......##z.# #...<...##..# #.......##..# #.......##..# #.......##... ######### You could see 2 wights. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Barachi Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Noticed a wight 11 | D | Noticed a wight 22 | D | Mangled by a wight Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Action || total ---------------------------++------- Cast: Freeze || 3 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 24 | 1 | 0 | 13 | 1 | 25.0 | Dungeon | 25 | 24 | 1 | 0 | 13 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts