Dungeon Sprint DCSS version 0.31-a0-788-ga445dbd2db (webtiles) character file. Game seed: 7549136384723306827 0 void236 the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Sept 18, 2023. Slain by a river rat (3 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:11 (26 turns). void236 the Conjurer (Draconian Conjurer) Turns: 26, Time: 00:00:11 Health: -1/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You barely miss the river rat. Your tail-slap misses the river rat. The river rat is severely wounded. The river rat closely misses you. You closely miss the river rat. The river rat is severely wounded. The river rat closely misses you. You barely miss the river rat. Your tail-slap misses the river rat. The river rat is severely wounded. The river rat misses you. You barely miss the river rat. Your tail-slap misses the river rat. The river rat is severely wounded. The river rat barely misses you. You barely miss the river rat. You tail-slap the river rat. The river rat is almost dead. The river rat barely misses you. You hit the river rat but do no damage. The river rat is almost dead. The river rat misses you. You closely miss the river rat. The river rat is almost dead. The river rat closely misses you. You hit the river rat but do no damage. You tail-slap the river rat, but do no damage. The river rat is almost dead. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is almost dead. The river rat misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you. You closely miss the river rat. The river rat is almost dead. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you. You die... ###### ##### #<..P#.....# #P..@rr?...+ #PPPP#.....# ###### ##### You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 26 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 3 Cast: Magic Dart || 3 Armour: Skin || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 26 daAuts