Dungeon Sprint DCSS version 0.31-a0-799-g6bc09d010c (webtiles) character file. Game seed: 12501018759035013697 2312 void236 the Ruinous (level 9, -9/52 HPs) Began as a Tengu Conjurer on Sept 19, 2023. Was a Priest of Vehumet. Mangled by a tengu warrior ... wielding a +0 bardiche (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:40 (749 turns). void236 the Ruinous (Tengu Conjurer) Turns: 749, Time: 00:03:40 Health: -9/52 AC: 5 Str: 8 XL: 9 Next: 41% Magic: 6/19 EV: 36 Int: 23 God: Vehumet [***...] Gold: 0 SH: 0 Dex: 12 Spells: 13/20 levels left rFire . . . l - +0 lajatang rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . r - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ q - +2 ring of protection HPRegen 0.28/turn p - +2 ring of evasion MPRegen 0.16/turn %: no teleportation, acrobat @: acrobatic, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch Inventory: Hand Weapons j - a +2 dire flail of protection k - a +2 halberd of protection l - a +0 lajatang (weapon) m - a +2 rapier of distortion n - a +2 scimitar of holy wrath o - a +3 heavy war axe Armour a - a +0 robe (worn) r - a +0 pair of gloves (worn) Jewellery p - a +2 ring of evasion (right hand) q - a +2 ring of protection (left hand) Wands i - a wand of iceblast (10) Scrolls g - 2 scrolls of blinking h - 2 scrolls of amnesia Potions b - 5 potions of magic c - 5 potions of curing d - 2 potions of heal wounds e - a potion of haste f - a potion of invisibility Skills: + Level 4.5 Fighting + Level 9.2 Dodging + Level 6.6 Stealth + Level 6.1 Spellcasting + Level 21.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 54% 2d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 2% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Fulminant Prism Conj/Hex 27% 3d14 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (almost dead, 98% to hit) The searing ray hits the cyclops! You kill the cyclops! Vehumet accepts your kill. You feel your power returning. The searing ray hits the tengu warrior. The tengu warrior is almost dead. (Press . to maintain the ray.) Your Dodging skill increases to level 9! Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 21! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - tengu warrior Aim: a tengu warrior, wielding a +0 bardiche and wearing a +0 leather armour (almost dead, 68% to hit) The searing ray hits the tengu warrior. The tengu warrior is almost dead. (Press . to maintain the ray.) The tengu warrior hits you from afar with a +0 bardiche! * * * LOW HITPOINT WARNING * * * You feel much better. The tengu warrior hits you from afar with a +0 bardiche! Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - tengu warrior Aim: a tengu warrior, wielding a +0 bardiche and wearing a +0 leather armour (almost dead, 68% to hit) The searing ray misses the tengu warrior. (Press . to maintain the ray.) The tengu warrior hits you from afar with a +0 bardiche!! * * * LOW HITPOINT WARNING * * * The searing ray hits the tengu warrior. The tengu warrior is almost dead. The tengu warrior hits you from afar with a +0 bardiche! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ...).Q†@....))..[.[....' ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a tengu warrior. Vanquished Creatures A hydra (D) A deep elf pyromancer (D) A cyclops (D) A kobold demonologist (D) A yak (D) A steam dragon (D) A water moccasin (D) A phantom (D) 2 scorpions (D) A howler monkey (D) 4 orc wizards (D) An orc (D) A hobgoblin (D) 2 kobolds (D) A bat (D) A rat (D) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 16 | D | Reached skill level 6 in Conjurations 97 | D | Noticed a phantom 97 | D | Noticed a scorpion 97 | D | Noticed a scorpion 97 | D | Noticed a water moccasin 104 | D | Killed a water moccasin 105 | D | Reached skill level 1 in Fighting 105 | D | Reached skill level 11 in Conjurations 105 | D | Reached XP level 2. HP: 14/16 MP: 5/7 105 | D | Reached XP level 3. HP: 17/20 MP: 5/8 105 | D | Reached XP level 4. HP: 22/25 MP: 5/9 109 | D | Killed a scorpion 110 | D | Reached skill level 12 in Conjurations 110 | D | Reached XP level 5. HP: 14/30 MP: 5/10 111 | D | Reached skill level 5 in Dodging 111 | D | Reached skill level 13 in Conjurations 111 | D | Reached XP level 6. HP: 15/35 MP: 5/12 117 | D | Reached skill level 14 in Conjurations 436 | D | Found a snail-covered altar of Cheibriados. 436 | D | Found a shadowy altar of Dithmenos. 436 | D | Found a white marble altar of Elyvilon. 436 | D | Found a blossoming altar of Fedhas. 436 | D | Found an opulent altar of Gozag. 437 | D | Found a hazy altar of Hepliaklqana. 438 | D | Found a viscous altar of Jiyva. 439 | D | Found an ancient bone altar of Kikubaaqudgha. 440 | D | Found a corrupted altar of Lugonu. 441 | D | Found a burning altar of Makhleb. 442 | D | Found a sparkling altar of Nemelex Xobeh. 443 | D | Found an iron altar of Okawaru. 444 | D | Found a stormy altar of Qazlal. 445 | D | Found a sacrificial altar of Ru. 446 | D | Found a shimmering blue altar of Sif Muna. 447 | D | Found a bloodstained altar of Trog. 448 | D | Found a hide-covered altar of Uskayaw. 449 | D | Found a radiant altar of Vehumet. 450 | D | Found an ornate altar of the Wu Jian Council. 451 | D | Found a shimmering altar of Xom. 452 | D | Found a basalt altar of Yredelemnul. 453 | D | Found a glowing silver altar of Zin. 454 | D | Found a glowing golden altar of the Shining One. 457 | D | Became a worshipper of Vehumet 461 | D | Learned a level 2 spell: Searing Ray 466 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 503 | D | Noticed a steam dragon 503 | D | Noticed a kobold demonologist 503 | D | Noticed a yak 507 | D | Killed a steam dragon 508 | D | Reached skill level 15 in Conjurations 509 | D | Killed a kobold demonologist 510 | D | Reached skill level 5 in Stealth 510 | D | Reached skill level 17 in Conjurations 510 | D | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 510 | D | Reached XP level 7. HP: 37/41 MP: 4/14 511 | D | Killed a yak 511 | D | Reached * piety under Vehumet 511 | D | Offered knowledge of Foxfire by Vehumet. 512 | D | Reached skill level 18 in Conjurations 515 | D | Reached XP level 8. HP: 43/46 MP: 1/16 530 | D | Reached ** piety under Vehumet 732 | D | Noticed a tengu warrior 732 | D | Noticed a cyclops 732 | D | Noticed a deep elf pyromancer 732 | D | Noticed a six-headed hydra 736 | D | Killed a deep elf pyromancer 736 | D | Offered knowledge of Freeze by Vehumet. 737 | D | Reached skill level 5 in Spellcasting 737 | D | Reached skill level 19 in Conjurations 743 | D | Killed a six-headed hydra 744 | D | Reached skill level 20 in Conjurations 744 | D | Reached XP level 9. HP: 17/52 MP: 8/18 744 | D | Reached *** piety under Vehumet 745 | D | Killed a cyclops 746 | D | Reached skill level 21 in Conjurations 748 | D | HP: 2/52 [tengu warrior/+0 bardiche (20)] 749 | D | Mangled by a tengu warrior Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 11 12 13 17 18 20 21 | 21.3 Fighting | 1 2 3 4 | 4.5 Dodging | 4 5 6 7 8 9 | 9.2 Stealth | 3 4 5 6 | 6.6 Spellcasting | 3 4 5 6 | 6.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 18 | 13 | || 31 Kick | 3 | 5 | || 8 Peck | 2 | 1 | 2 || 5 Lajatang | | | 9 || 9 Cast: Magic Dart | 5 | | || 5 Searing Ray | | 2 | 8 || 10 Use: Potion | 1 | | 1 || 2 Armour: Robe | 8 | 6 | 20 || 34 Dodge: Dodged | 13 | 7 | 43 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 758 | 758 | 0 | 586 | 0 | 1 | 758.0 | Dungeon | 758 | 758 | 0 | 586 | 0 | 1 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 758 daAuts