Dungeon Sprint DCSS version 0.31-a0-816-gd61d57ddb1 (webtiles) character file. Game seed: 9589817885801324356 6 void236 the Trooper (level 1, -4/20 HPs) Began as a Ghoul Monk on Sept 22, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:02 (23 turns). void236 the Trooper (Ghoul Monk) Turns: 23, Time: 00:00:02 Health: -4/20 AC: 2 Str: 14 XL: 1 Next: 90% Magic: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no teleportation @: inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Scrolls h - a scroll of blinking Potions b - a potion of ambrosia d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: + Level 4.0 Fighting + Level 3.2 Dodging + Level 4.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You scratch the rat. You kill the rat! You feel better. You claw the endoplasm! You kill the endoplasm! Your Fighting skill increases to level 4! Your Unarmed Combat skill increases to level 4! Things that are here: a bat corpse; a hobgoblin corpse You open the door. An orc priest, a white imp, 2 scorpions and an adder come into view. The orc priest shouts! The white imp shouts, "Flee, thou grime-gilt spleeny running sore!" The adder hisses angrily. You scratch the adder. The adder is moderately wounded. The adder bites you but does no damage. The white imp puffs mist at you. The orc priest casts a cantrip, but nothing happens. You closely miss the adder. The adder is moderately wounded. The adder bites you. The adder misses you. You barely miss the adder. The adder is moderately wounded. The adder bites you. You closely miss the adder. The adder is moderately wounded. The adder bites you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. The adder bites you. The adder closely misses you. You claw the adder! The adder is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓s▓ ▓o▓ ▓5▓ ▓s▓ ▓S▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see 2 scorpions, an orc priest, an adder and a white imp. Vanquished Creatures 2 bats (D) An endoplasm (D) A hobgoblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 16 | D | Noticed a scorpion 16 | D | Noticed an orc priest 16 | D | Noticed a scorpion 23 | D | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.2 Fighting | 4 | 4.0 Unarmed Combat | 4 | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 13 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts