Dungeon Sprint DCSS version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 5402225937667067830 242 void236 the Destroyer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Sept 28, 2023. Was a Priest of Sif Muna. Slain by an ice beast (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:34 (795 turns). void236 the Destroyer (Deep Elf Conjurer) Turns: 795, Time: 00:02:35 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 81% Magic: 5/16 EV: 13 Int: 25 God: Sif Muna [***...] Gold: 0 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . l - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion, Channel Magic, Forget Spell You were in the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 1 branch Inventory: Hand Weapons l - a +2 quarterstaff (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 5 potions of magic c - 6 potions of curing d - 6 potions of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 0.2 Fighting + Level 4.9 Dodging + Level 4.5 Stealth + Level 7.3 Spellcasting + Level 11.5 Conjurations + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 40% 2d9 4% 4 d - Fulminant Prism Conj/Hex 19% 3d10 6% 4 e - Dazzling Flash Conj/Hex 76% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (83% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. The searing ray misses the water moccasin. The searing ray hits the white imp. The white imp is moderately wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray misses the ice beast. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The searing ray hits the jackal! You kill the jackal! Sif Muna accepts your kill. The searing ray hits the white imp! You kill the white imp! Sif Muna accepts your kill. You can now freely open your mind to new spells. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The searing ray hits the jackal. The jackal is severely wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the water moccasin. The water moccasin is severely wounded. The searing ray hits the jackal! You kill the jackal! Sif Muna accepts your kill. You finish channelling your searing ray. The ice beast hits you. You die... #...........'..... #'#####'#####..... #.#..#...'.##..... #.#.)#...#.#####'# #.#..#####.##..... #.#..'...#.##..... #.#..'...).##..... #.#.)########...<. #@#..'[))).##..... #Y#..#[))).##..... #S###########..... #h....h.# ###### #...Sh..# #...#...# #..## ..# #... .# #... # You could see a water moccasin, an ice beast and a jackal. Vanquished Creatures A floating eye (D) An ice beast (D) A jelly (D) A river rat (D) A white imp (D) An orc (D) 2 goblins (D) 2 hobgoblins (D) 2 jackals (D) A ball python skeleton (D) 13 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 19 | D | Found a bloodstained altar of Trog. 19 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found an opulent altar of Gozag. 20 | D | Found a glowing golden altar of the Shining One. 20 | D | Found a glowing silver altar of Zin. 20 | D | Found a basalt altar of Yredelemnul. 20 | D | Found a shimmering altar of Xom. 20 | D | Found an ornate altar of the Wu Jian Council. 20 | D | Found a sacrificial altar of Ru. 20 | D | Found a stormy altar of Qazlal. 20 | D | Found an iron altar of Okawaru. 20 | D | Found a sparkling altar of Nemelex Xobeh. 20 | D | Found a burning altar of Makhleb. 20 | D | Found a blossoming altar of Fedhas. 20 | D | Found a white marble altar of Elyvilon. 20 | D | Found a shadowy altar of Dithmenos. 20 | D | Found a snail-covered altar of Cheibriados. 22 | D | Found a radiant altar of Vehumet. 22 | D | Found a corrupted altar of Lugonu. 24 | D | Found an ancient bone altar of Kikubaaqudgha. 24 | D | Found a hide-covered altar of Uskayaw. 24 | D | Found a broken altar of Ashenzari. 25 | D | Became a worshipper of Sif Muna the Loreminder 77 | D | Reached skill level 6 in Conjurations 77 | D | Reached XP level 2. HP: 15/15 MP: 2/8 191 | D | Learned a level 2 spell: Searing Ray 198 | D | Reached * piety under Sif Muna 243 | D | Noticed a floating eye 248 | D | Killed a floating eye 248 | D | Reached ** piety under Sif Muna 249 | D | Reached skill level 5 in Spellcasting 249 | D | Reached skill level 9 in Conjurations 249 | D | Reached XP level 3. HP: 19/19 MP: 2/12 249 | D | Reached XP level 4. HP: 24/24 MP: 2/13 527 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 532 | D | Learned a level 4 spell: Fulminant Prism 536 | D | Learned a level 3 spell: Dazzling Flash 536 | D | Noticed an ice beast 545 | D | Killed an ice beast 546 | D | Reached skill level 11 in Conjurations 546 | D | Reached XP level 5. HP: 6/28 MP: 4/16 783 | D | Noticed a water moccasin 783 | D | Noticed an ice beast 787 | D | Reached skill level 1 in Translocations 793 | D | Reached *** piety under Sif Muna 794 | D | HP: 1/28 [ice beast (12)] 795 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 6 9 11 | 11.5 Dodging | 4 | 4.9 Stealth | 3 4 | 4.5 Spellcasting | 5 6 7 | 7.3 Translocations | 1 | 1.0 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 19 | 9 || 28 Iskenderun's Myst | | 1 || 1 Fulminant Prism | | 1 || 1 Searing Ray | | 1 || 1 Armour: Robe | 3 | 5 || 8 Dodge: Dodged | 1 | 6 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 794 | 771 | 23 | 608 | 0 | 1 | 794.0 | Dungeon | 794 | 771 | 23 | 608 | 0 | 1 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 794 daAuts