Dungeon Sprint DCSS version 0.31-a0-846-gb3bcc0d938 (webtiles) character file. Game seed: 5830050182623339570 1 void236 the Digger (level 1, 13/13 HPs) Began as a Formicid Earth Elementalist on Oct 4, 2023. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (131 turns). void236 the Digger (Formicid Earth Elementalist) Turns: 131, Time: 00:00:08 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 22% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds Skills: + Level 1.8 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting + Level 1.1 Transmutations + Level 4.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Petrify Tmut/Erth 9% N/A 58% 4 Brom's Barrelling Bould Conj/Erth 7% 2d3 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, void236 the Formicid Earth Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. An endoplasm comes into view. There is an open door to the Storerooms (Easy) here. Casting: Sandblast (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! Your Earth Magic skill increases to level 4! Unknown command. You start resting. Magic restored. You start waiting. Done waiting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########++ #........... + #......#..#. #####.##........... .......@........... ##+#####......#..#. { #........... ####'#####++ { #.......# #.......# { #.......# #...<...# #.......# There were no monsters in sight! Vanquished Creatures An endoplasm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Formicid Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D | Reached skill level 4 in Earth Magic 131 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_5, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.2 Dodging | | 1.8 Stealth | | 2.5 Spellcasting | | 2.3 Transmutations | | 1.1 Action || total ---------------------------++------- Cast: Sandblast || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 111 | 0 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 111 | 0 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 131 daAuts