Dungeon Sprint DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 6682078490451259548 11 void236 the Conjurer (level 2, 0/15 HPs) Began as a Tengu Conjurer on Oct 6, 2023. Was an Initiate of Vehumet. Succumbed to an adder's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:45 (102 turns). void236 the Conjurer (Tengu Conjurer) Turns: 102, Time: 00:00:45 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 5/6 EV: 12 Int: 18 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation, acrobat @: lethally poisoned (0 -> -4) A: beak, talons 3, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 4 potions of magic d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.5 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 7.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. You are too injured to fight recklessly! You feel better. The adder bites you but does no damage. The adder completely misses you. x2 The adder attacks as it pursues you! The adder completely misses you. Things that are here: a +0 dagger; a goblin corpse The adder bites you. You are poisoned. The adder poisons you! There is an open door to the Storerooms (Easy) here. You feel sick. The adder attacks as it pursues you! The adder completely misses you. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..#. ##########.##........... #..........)'S@......... #+#####'#####......#..#. #..# #........... +..# ####'#####++ #### #.......# #.......# #.......# #...<...# #.......# You could see an adder. Vanquished Creatures An adder (D) A goblin (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 24 | D | Found a bloodstained altar of Trog. 24 | D | Found a shimmering blue altar of Sif Muna. 24 | D | Found a viscous altar of Jiyva. 24 | D | Found a hazy altar of Hepliaklqana. 24 | D | Found an opulent altar of Gozag. 25 | D | Found a glowing golden altar of the Shining One. 25 | D | Found a glowing silver altar of Zin. 25 | D | Found a basalt altar of Yredelemnul. 25 | D | Found a shimmering altar of Xom. 25 | D | Found an ornate altar of the Wu Jian Council. 25 | D | Found a sacrificial altar of Ru. 25 | D | Found a stormy altar of Qazlal. 25 | D | Found an iron altar of Okawaru. 25 | D | Found a sparkling altar of Nemelex Xobeh. 25 | D | Found a burning altar of Makhleb. 25 | D | Found a blossoming altar of Fedhas. 25 | D | Found a white marble altar of Elyvilon. 25 | D | Found a shadowy altar of Dithmenos. 25 | D | Found a snail-covered altar of Cheibriados. 29 | D | Found a corrupted altar of Lugonu. 29 | D | Found a radiant altar of Vehumet. 30 | D | Found a broken altar of Ashenzari. 30 | D | Found an ancient bone altar of Kikubaaqudgha. 30 | D | Found a hide-covered altar of Uskayaw. 41 | D | Became a worshipper of Vehumet 91 | D | Reached skill level 7 in Conjurations 91 | D | Reached XP level 2. HP: 6/15 MP: 1/6 102 | D | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_3, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.4 Dodging | | 2.5 Stealth | | 2.2 Spellcasting | | 2.3 Action || total ---------------------------++------- Cast: Magic Dart || 7 Use: Potion || 2 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 0 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 0 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 102 daAuts