Dungeon Sprint DCSS version 0.31-a0-851-g7ff8af7976 (webtiles) character file. Game seed: 7478204216349903193 11 void236 the Conjurer (level 2, -4/15 HPs) Began as a Tengu Conjurer on Oct 6, 2023. Was an Initiate of Vehumet. Slain by a river rat (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:39 (101 turns). void236 the Conjurer (Tengu Conjurer) Turns: 101, Time: 00:00:41 Health: -4/15 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 1/6 EV: 12 Int: 18 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no teleportation, acrobat @: no status effects A: beak, talons 3, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 5 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 3 potions of berserk rage h - 2 potions of invisibility Skills: + Level 2.5 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 7.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The river rat is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is moderately wounded. The endoplasm quivers. The river rat bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is moderately wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Vehumet accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat. The river rat is heavily wounded. The river rat bites you! Ouch! That really hurt! You die... ############ #_________.# #_________.# #_______...###########++ ##########'##........... #..(.')))'.##......#..#. ##########.##........... #......@....)........... #+#####r#####......#..#. #.....# #........... #.....# ####'#####++ ###+### #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Vanquished Creatures A gnoll (D) An endoplasm (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 20 | D | Reached skill level 7 in Conjurations 20 | D | Reached XP level 2. HP: 15/15 MP: 0/6 29 | D | Found a bloodstained altar of Trog. 29 | D | Found a shimmering blue altar of Sif Muna. 29 | D | Found a viscous altar of Jiyva. 29 | D | Found a hazy altar of Hepliaklqana. 29 | D | Found an opulent altar of Gozag. 30 | D | Found a glowing golden altar of the Shining One. 30 | D | Found a glowing silver altar of Zin. 30 | D | Found a basalt altar of Yredelemnul. 30 | D | Found a shimmering altar of Xom. 30 | D | Found an ornate altar of the Wu Jian Council. 30 | D | Found a sacrificial altar of Ru. 30 | D | Found a stormy altar of Qazlal. 30 | D | Found an iron altar of Okawaru. 30 | D | Found a sparkling altar of Nemelex Xobeh. 30 | D | Found a burning altar of Makhleb. 30 | D | Found a blossoming altar of Fedhas. 30 | D | Found a white marble altar of Elyvilon. 30 | D | Found a shadowy altar of Dithmenos. 30 | D | Found a snail-covered altar of Cheibriados. 34 | D | Found a corrupted altar of Lugonu. 34 | D | Found a radiant altar of Vehumet. 35 | D | Found a broken altar of Ashenzari. 35 | D | Found an ancient bone altar of Kikubaaqudgha. 35 | D | Found a hide-covered altar of Uskayaw. 54 | D | Became a worshipper of Vehumet 101 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_3, final_vault] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.4 Dodging | | 2.5 Stealth | | 2.2 Spellcasting | | 2.3 Action || total ---------------------------++------- Cast: Magic Dart || 9 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 101 | 101 | 0 | 0 | 0 | 1 | 101.0 | Dungeon | 101 | 101 | 0 | 0 | 0 | 1 | 101.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 101 daAuts