void236 the Dungeon (2, 15, D) a book of Lightning (2, 16, D) a +2 robe of cold resistance (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 15, D) a book of the Senses (3, 16, D) Maxwell's Memoranda (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a wand of charming (6) (4, 16, D) the +2 dagger of Chagrin {flame, Int+7} Int+7: It affects your intelligence (+7). (unseen) (5, 15, D) Great Wizards, Vol. II (5, 16, D) a ring of wizardry (6, 15, D) a +1 heavy scimitar (unseen) (6, 16, D) a staff of death (unseen) (6, 21, D) a shard shrike corpse (7, 15, D) +1 steam dragon scales (unseen) (7, 16, D) a +0 mace of protection (unseen) (8, 15, D) Great Wizards, Vol. VII (8, 16, D) a book of Dangerous Friends (9, 15, D) a staff of cold (unseen) (9, 16, D) a staff of death (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 15, D) the ring "Gelu" {Fly Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Fly: It grants you flight. (unseen) (10, 16, D) a wand of charming (6) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a +2 dagger of venom (unseen) (11, 16, D) a +1 whip of flaming (unseen) (12, 15, D) a +1 leather armour of fire resistance (unseen) (12, 16, D) a storm talisman (18, 18, D) a wand of light (4) (18, 34, D) a glowing shapeshifter skeleton (19, 0, D) a phantom mirror (19, 1, D) a +2 leather armour of cold resistance (unseen) (19, 16, D) a book of the Warp (19, 32, D) the +5 quarterstaff "Kaditeid" {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (19, 33, D) a +0 war axe of flaming (20, 0, D) a Young Poisoner's Handbook (still there?) a +0 cloak of preservation (still there?) (20, 1, D) the +3 dagger of Anni {elec, rPois Dex+5} (still there?) Dex+5: It affects your dexterity (+5). rPois: It protects you from poison a +2 mace of holy wrath (still there?) (20, 16, D) a +0 robe (20, 17, D) a staff of air (unseen) (20, 18, D) a +0 robe (20, 21, D) a yak corpse (skeletalised by now) (20, 32, D) a +1 pair of boots of stealth (unseen) (20, 33, D) the +5 spear "Rofaato" {flame, rElec rF+ MP+9 Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). an amulet of guardian spirit (21, 17, D) a +1 leather armour of fire resistance (unseen) (21, 32, D) a +2 great mace of venom (still there?) a glowing shapeshifter skeleton (still there?) (21, 33, D) a staff of air the ring of Acastier {Fly Int+3 Stlth+} [ring of flight] Int+3: It affects your intelligence (+3). Fly: It grants you flight. Stlth+: It makes you more stealthy. a glowing shapeshifter skeleton (22, 0, D) a wand of light (10) (22, 16, D) a ring of protection from cold (22, 17, D) a staff of air a wand of charming (1) a yak corpse (skeletalised by now) (22, 20, D) a +0 buckler (still there?) a +1 vampiric quick blade (still there?) (22, 32, D) a staff of poison (unseen) (22, 39, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (23, 0, D) a +2 short sword of venom a +0 hand axe of electrocution (23, 16, D) a wand of charming (7) (23, 18, D) a hydra corpse (skeletalised by now) (23, 19, D) a +1 rapier of draining a +2 robe of fire resistance a +0 buckler a +0 robe a cane toad corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (23, 21, D) a black mamba corpse (skeletalised by now) (23, 34, D) a +2 arbalest of freezing (still there?) a +2 flail of draining (still there?) a wand of roots (4) (still there?) a glowing shapeshifter skeleton (still there?) (24, 0, D) a +4 chain mail of fire resistance (24, 1, D) a +1 trident of protection (24, 17, D) a +0 lajatang of electrocution a +0 robe (24, 19, D) a cane toad corpse (skeletalised by now) (24, 20, D) a +0 robe a spriggan corpse (skeletalised by now) (24, 21, D) a cane toad corpse (skeletalised by now) (24, 22, D) a water moccasin corpse (skeletalised by now) (24, 32, D) a +0 robe of willpower (24, 33, D) a +0 heavy quarterstaff the +8 scale mail "Qelyd" {Harm +Inv rElec Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (24, 35, D) a shapeshifter skeleton (24, 39, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (25, 1, D) a lightning rod (4/4) (25, 16, D) a +0 robe a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). SH+2: It affects your SH (+2). the +6 spear "Aquiqewkac" {freeze, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. a spriggan corpse (skeletalised by now) (25, 17, D) a ring of protection from fire (25, 18, D) the +6 chain mail "Tugick" {Str+3 Int+3} (still there?) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a +0 robe (still there?) a wand of flame (11) (still there?) (25, 21, D) a +2 rapier of speed (still there?) a +0 robe (still there?) a +0 buckler (still there?) (25, 22, D) a +4 short sword of freezing (still there?) a +0 robe (still there?) (25, 32, D) a +0 pair of boots of rampaging (26, -1, D) the +3 leather armour "Yrisiori" {rPois Will+} rPois: It protects you from poison Will+: It increases your willpower. (unseen) (26, 0, D) the Atlas of Befouled Conflagration Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sting Transmutation/Poison 1 c - Scorch Fire 2 d - Ignition Fire 8 (26, 1, D) a +6 ring of dexterity (26, 17, D) a +0 hand axe a +0 animal skin a +5 longbow a spriggan corpse (skeletalised by now) (26, 32, D) the +12 glaive of Prune {freeze, Prune} (still there?) Prune: It halves damage taken while paralysed, petrified or unconscious. a wand of roots (5) (still there?) (26, 34, D) a +5 ring of evasion a glowing shapeshifter skeleton (26, 40, D) a shapeshifter skeleton (27, 0, D) a +3 great sword of holy wrath (unseen) (27, 1, D) a book of Displacement (27, 16, D) a cane toad corpse (skeletalised by now) (27, 19, D) the staff "Jet Ixil" {rF- rC+ Str+5 Ice} (still there?) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (27, 40, D) a wand of polymorph (5) (28, 0, D) a staff of fire (unseen) (28, 1, D) +0 pearl dragon scales (28, 18, D) a rime drake corpse (skeletalised by now) (28, 32, D) the +4 long sword "Pusat" {freeze, rC+ Str+2} (still there?) Str+2: It affects your strength (+2). rC+: It protects you from cold. a staff of fire (still there?) a staff of conjuration (still there?) a glowing shapeshifter skeleton (still there?) a glowing shapeshifter skeleton (still there?) (28, 40, D) a glowing shapeshifter skeleton (29, 0, D) a +1 plate armour of willpower (unseen) (29, 1, D) a +6 ring of intelligence a +6 ring of intelligence (29, 16, D) the ring "Plog" {rN+ AC+4} [ring of protection] AC+4: It affects your AC (+4). rN+: It protects you from negative energy. (29, 17, D) a wand of light (5) (29, 32, D) a +1 heavy orcbow (still there?) a staff of cold (still there?) (29, 33, D) the +2 leather armour of the Sky {+Inv Str-5 Dex+3} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). +Inv: It lets you turn invisible. (29, 36, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (34, 28, D) a staff of fire (unseen) (35, 0, D) a staff of fire (unseen) (35, 14, D) a +0 robe (35, 28, D) a +2 robe (unseen) (35, 29, D) a book of Cantrips (36, 0, D) a +1 heavy quarterstaff (unseen) (36, 1, D) a staff of air (36, 14, D) a +0 hand axe (still there?) the +7 swamp dragon scales "Lavaphih" {rPois rF+ rC+++ Int+2 Stlth-} (still there?) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rPois: It protects you from poison Stlth-: It makes you less stealthy. a +2 heavy broad axe (still there?) (36, 28, D) a wand of charming (5) (36, 29, D) the ring of Departure {rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (37, 0, D) a ring of magical power (37, 1, D) the +2 robe of Leiducs {rC++} rC++: It greatly protects you from cold. (37, 29, D) the orb "Touse" {*channel, Int+2} Int+2: It affects your intelligence (+2). (38, 0, D) a +0 antimagic orcbow (38, 14, D) a +1 flail of pain (still there?) a +0 dagger (still there?) a wand of flame (9) (still there?) a +1 ring mail of poison resistance (still there?) (38, 17, D) a +1 falchion of freezing (still there?) a +0 robe (still there?) (39, 0, D) a +2 leather armour of poison resistance (39, 14, D) a +0 dagger the +6 mace of Mayhem {protect, +Blink Dex+3} Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. a +0 robe a +0 short sword a +4 sling of freezing (39, 15, D) the staff of the Revolution {*Slow rPois rC++ Str+4 Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC++: It greatly protects you from cold. rPois: It protects you from poison *Slow: It may slow you when you take damage. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (39, 28, D) the +9 flail of Hostrywe {flame, +Blink rPois rC- rCorr} rC-: It makes you vulnerable to cold. rPois: It protects you from poison +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (39, 29, D) a +2 plate armour of cold resistance (40, 0, D) a +0 leather armour of poison resistance a staff of conjuration (40, 16, D) a +0 dagger a +0 robe (40, 17, D) a +0 dire flail a +0 chain mail an amulet of the acrobat (40, 29, D) a staff of earth (41, 0, D) the +8 chain mail of the Salamander {+Inv Dex+3} Dex+3: It affects your dexterity (+3). +Inv: It lets you turn invisible. (41, 1, D) a ring of wizardry the +6 orcbow "Ofraiv" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (41, 13, D) the +4 orcbow of Giopp {flame, Str+4} (still there?) Str+4: It affects your strength (+4). the amulet "Aravvuy" {Acrobat rElec Dex+2} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. a +0 robe (still there?) (41, 15, D) a +1 troll leather armour (41, 16, D) a +0 dagger a +0 robe a +1 long sword a +0 chain mail (41, 29, D) a +2 helmet of see invisible (42, 1, D) a +0 sling of draining (unseen) (42, 28, D) a staff of death (unseen) (43, 14, D) a +2 plate armour of cold resistance (unseen) (43, 28, D) a ring of flight (43, 29, D) +0 ice dragon scales (44, 15, D) a +2 ring mail of cold resistance (unseen) (44, 28, D) a ring of see invisible (49, 0, D) the +0 cloak of the Ditch-Digger {+Blink Fly Will+ Str-2} Str-2: It affects your strength (-2). Will+: It increases your willpower. Fly: It grants you flight. +Blink: It lets you blink. (unseen) (49, 1, D) the ring of the Komtur {rN+ Dex+4} [ring of positive energy] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (unseen) (49, 24, D) the ring "Deotwig" {Will+ Stlth+} [ring of willpower] Will+: It increases your willpower. Stlth+: It makes you more stealthy. (49, 36, D) a wand of flame (7) (49, 37, D) a wand of flame (4) (50, 0, D) a +1 heavy scimitar (unseen) (50, 24, D) a +2 chain mail of fire resistance (50, 36, D) the ring "Agalesch" {rC+ Dex+4} [ring of protection from cold] Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. (50, 37, D) a staff of poison (unseen) (51, 1, D) a +2 chain mail of cold resistance (51, 6, D) the +9 plate armour of the Beggar {rF+} rF+: It protects you from fire. (51, 12, D) a +5 ring of evasion (51, 13, D) a +1 quarterstaff of speed (51, 19, D) a +0 dire flail a +0 robe (51, 24, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (51, 27, D) a +2 long sword of holy wrath (still there?) a +0 tower shield (still there?) (51, 37, D) a +6 ring of strength (52, 12, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (52, 18, D) a +0 battleaxe the ring "Jysag" {Drain rC+ rCorr Dex+5} [ring of protection from cold] Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (52, 24, D) a wand of flame (14) (52, 25, D) a +2 short sword of venom (52, 27, D) a +4 flail of flaming (still there?) a +0 shortbow (still there?) a +0 robe (still there?) a wand of light (6) (still there?) (52, 28, D) a +3 long sword of flaming a +0 longbow a +0 robe (52, 36, D) a wand of charming (2) (52, 37, D) a +5 battleaxe (53, 0, D) the staff "Nypiu" {+Blink Fly rN+ Int+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Fly: It grants you flight. +Blink: It lets you blink. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 1, D) a +3 shortbow of flaming (53, 2, D) a +1 whip of electrocution (unseen) (53, 5, D) a +2 heavy long sword (unseen) (53, 13, D) a +4 shortbow of freezing (53, 14, D) a +0 halberd a +0 robe (53, 18, D) a +0 glaive a +0 robe (53, 25, D) a blade talisman (53, 28, D) a +2 sacred scourge of holy wrath (still there?) a +2 robe of positive energy (still there?) (53, 36, D) a ring of flight (53, 37, D) a +1 rapier of venom (54, 12, D) a +3 dagger of speed (unseen) (54, 36, D) a staff of fire (55, 1, D) a +3 lajatang of distortion (unseen) (55, 12, D) a +2 orcbow of freezing (unseen) (57, 23, D) a +0 robe (59, 36, D) a +4 ring mail of cold resistance (unseen) (59, 37, D) a staff of fire (unseen) (59, 38, D) a +0 giant club (60, 36, D) a +0 chain mail (60, 37, D) an orb of guile (60, 38, D) a +0 glaive a +0 chain mail (60, 40, D) a +2 great sword (still there?) a +0 chain mail (still there?) a ring of positive energy (still there?) a +0 hand axe (still there?) +1 storm dragon scales (still there?) (61, 0, D) a staff of conjuration (61, 16, D) a +2 scale mail of willpower (61, 26, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (61, 37, D) a +5 broad axe (61, 38, D) a +0 trident a +0 chain mail (62, 0, D) a staff of conjuration (62, 1, D) a +0 dagger of protection (unseen) (62, 26, D) the +9 rapier of Leobreog {flame, rF+++ rC- rCorr Stlth-} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (62, 27, D) a +2 heavy morningstar (unseen) (62, 37, D) a +3 great mace of protection (62, 38, D) a +0 dagger a +0 robe (62, 39, D) a +2 vampiric great sword (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) (63, 0, D) a staff of poison (63, 8, D) a staff of conjuration (unseen) (63, 16, D) the +6 short sword of the Queen {elec, rElec} rElec: It insulates you from electricity. (63, 17, D) the +3 scimitar "Laocet" {freeze, Fly rPois rCorr Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (63, 37, D) a staff of fire (unseen) (64, 26, D) a +3 heavy halberd (65, 26, D) a wand of flame (3) (69, 22, D) a +0 short sword a +0 robe a +0 buckler (69, 32, D) a +0 shortbow 9 large rocks (70, 21, D) a +0 spear (70, 23, D) a +0 spear a +0 dagger a +0 robe (70, 31, D) a +0 orcbow (70, 33, D) 4 large rocks a +0 orcbow (71, 8, D) a +0 flail of protection (71, 17, D) a +1 demon trident of venom (71, 27, D) a +1 rapier of protection (unseen) (71, 36, D) the +3 orcbow "Cidwyqel" {freeze, *Slow rElec rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (71, 42, D) a +0 tower shield a +0 chain mail a +0 war axe a +0 orcbow a +0 chain mail a +4 heavy broad axe (71, 43, D) a +0 plate armour a +0 war axe (72, 8, D) a +1 dagger of electrocution (unseen) (72, 36, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (72, 37, D) a +3 sling of electrocution (72, 42, D) a +0 ring mail a +0 animal skin a +0 dire flail (72, 43, D) a +0 scale mail (73, 16, D) a ring of flight (73, 27, D) a +6 antimagic quarterstaff (unseen) (73, 36, D) a +0 great sword of electrocution (73, 37, D) a +0 scale mail