Dungeon Sprint DCSS version 0.31-a0-984-gbfb7dba898 (webtiles) character file. Game seed: 12095918128025689612 7 void236 the Destroyer (level 2, -3/15 HPs) Began as a Tengu Conjurer on Nov 3, 2023. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +0 trident (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:58 (139 turns). void236 the Destroyer (Tengu Conjurer) Turns: 139, Time: 00:00:59 Health: -3/15 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 11/13 EV: 7 Int: 36 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . z - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . A - orb {mayhem} rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.22/turn u - +6 ring of intelligence MPRegen 0.13/turn %: no teleportation, mayhem, acrobat @: held A: beak, talons 3, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) A - an orb of mayhem (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 6 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 4.5 Dodging + Level 2.0 Stealth + Level 3.8 Spellcasting + Level 8.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 76% N/A 2% 3 Fulminant Prism Conj/Hex 19% 3d10 7% 4 Iskenderun's Mystic Bla Conj/Tloc 38% 2d9 7% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Okay, then. You feel more experienced! Your Dodging skill gained 2 levels and is now at level 4! Your Spellcasting skill increases to level 3! Your Conjurations skill gained 3 levels and is now at level 8! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. You feel a darkness envelop your magic. A voice whispers, "Well, hello there." z - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} You start resting. You start resting. Magic restored. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. A merfolk is wielding a +0 trident. The merfolk shouts! x2 Found a wand of roots (6) and a staff of cold. Found a transporter. Cast which spell? (? or * to list) Okay, then. As you read the scroll of fog, it dissolves into smoke. The merfolk closely misses you. The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! Unknown command. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident (purple smoke, 79% to hit) The searing ray hits the merfolk! You feel better. The merfolk is lightly wounded. (Press . to maintain the ray.) The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! The merfolk hits you from afar with a +0 trident! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|./.▓ ▓.mm§.▓ ▓.§§§.▓ ▓.§@§§▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a transporter. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a burning altar of Makhleb. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found an opulent altar of Gozag. 22 | D | Became a worshipper of Vehumet 62 | D | Reached skill level 8 in Conjurations 62 | D | Reached XP level 2. HP: 15/15 MP: 4/7 66 | D | Learned a level 2 spell: Searing Ray 137 | D | Entered arena 2. 137 | D | Noticed a merfolk 137 | D | Noticed a merfolk 137 | D | Found a transporter. 139 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Dodging | 4 | 4.5 Spellcasting | 3 | 3.8 Conjurations | 8 | 8.7 Stealth | | 2.0 Action || total ---------------------------++------- Cast: Searing Ray || 1 Use: Potion || 1 Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 62 | 0 | 1 | 137.0 | Dungeon | 137 | 137 | 0 | 62 | 0 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 137 daAuts