void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (34, 28, D) a +0 mace of draining (unseen) (35, 0, D) a +0 scimitar (35, 28, D) a +5 heavy orcbow (unseen) (35, 29, D) a +2 scale mail of cold resistance (unseen) (36, 0, D) a ring of willpower (36, 1, D) a +2 long sword of holy wrath (unseen) (36, 14, D) a book of Storms (36, 15, D) a +2 mace of holy wrath (36, 21, D) a +0 dagger (still there?) a +2 cloak (still there?) (36, 29, D) a book of Armaments (37, 0, D) a Necronomicon (37, 14, D) a +0 long sword (37, 21, D) a +1 war axe (37, 28, D) a staff of earth (unseen) (37, 29, D) a +5 ring of evasion (38, 0, D) a phial of floods (38, 1, D) the ring "Gedidgh" {Int+6 Dex+3} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (38, 3, D) a +0 halberd (38, 4, D) a +1 heavy halberd (still there?) a +0 mace (still there?) (38, 15, D) a book of Armaments (38, 17, D) a +0 long sword a +0 scimitar (38, 18, D) a +3 great sword of electrocution (still there?) a +0 cloak (still there?) (38, 19, D) a +0 mace a yellow draconian skeleton (38, 28, D) the ring "Meurph" {Fire Str+3 Stlth+} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (unseen) (38, 29, D) the ring of Birdsong {*Corrode +Blink Will+ EV+5 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. (unseen) (39, 0, D) a ring of resist corrosion (39, 3, D) a +0 war axe (39, 4, D) a +0 flail (39, 5, D) a +0 war axe (still there?) a +0 battleaxe (still there?) (39, 6, D) a +0 mace (39, 14, D) a granite talisman (39, 16, D) a +0 long sword a +0 cloak a purple draconian skeleton (39, 17, D) a +2 heavy war axe a +0 long sword a yellow draconian skeleton (39, 18, D) a +6 heavy mace a +4 war axe a yellow draconian skeleton (39, 19, D) a +0 flail a purple draconian skeleton (39, 28, D) the +6 orcbow "Lule" {freeze, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (39, 29, D) a staff of poison (unseen) (40, 0, D) +2 ice dragon scales (40, 1, D) a +0 dagger of venom (40, 3, D) a +0 glaive (40, 5, D) a +2 heavy spear (40, 14, D) a book of the Warp (40, 15, D) a +1 eveningstar of protection (40, 16, D) a +0 trident a green draconian skeleton (40, 17, D) a +0 short sword a black draconian skeleton (40, 18, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +3 mace a +0 hand axe a +0 long sword a white draconian skeleton a purple draconian skeleton (40, 19, D) the +3 rapier "Jigus" {venom, rC- Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. (40, 28, D) a staff of conjuration (unseen) (40, 29, D) a +2 scimitar of pain (unseen) (41, 0, D) an amulet of magic regeneration (41, 3, D) a +0 halberd (41, 4, D) a +0 halberd (41, 14, D) a staff of fire (unseen) (41, 18, D) a +0 glaive a white draconian skeleton (41, 28, D) a ring of protection from cold (41, 29, D) a staff of poison (unseen) (42, 0, D) a +0 lajatang of speed (42, 1, D) a +1 mace of venom (42, 14, D) a +0 hand axe (42, 15, D) a +2 rapier of speed (unseen) (42, 28, D) a staff of death (unseen) (42, 29, D) a wand of digging (9) (43, 14, D) a book of Blood (43, 15, D) a staff of earth (unseen) (43, 29, D) a scroll of brand weapon (44, 28, D) the +7 captain's cutlass {speed, disarm} (unseen) (45, 15, D) a +0 long sword a +0 cloak a yellow draconian skeleton (49, 0, D) the Codex of the Dimensional Squall Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Manifold Assault Translocation 4 c - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (unseen) (49, 1, D) the +5 hand axe of Baforcha {flame, rN+} rN+: It protects you from negative energy. (unseen) (49, 24, D) a staff of cold (unseen) (50, 0, D) the staff "Hiaduin" {Drain rN+ Str+3 Dex+3 SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (50, 13, D) a +1 short sword of venom (unseen) (50, 24, D) a +1 chain mail of poison resistance (50, 36, D) a staff of air (50, 37, D) a +1 leather armour of fire resistance (51, 0, D) a +3 sling of freezing (51, 1, D) a +4 antimagic shortbow (51, 6, D) a +2 antimagic hand axe (51, 9, D) a +2 mace (51, 25, D) a +1 dagger of freezing (51, 36, D) a staff of death (51, 37, D) a staff of poison (51, 40, D) a staff of poison (unseen) (51, 41, D) a +5 heavy war axe a +1 short sword of holy wrath (52, 0, D) the staff "Ytaanych" {rF+ Conj Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (52, 13, D) a +1 leather armour of willpower (unseen) (52, 17, D) a +1 heavy broad axe (52, 24, D) a +2 vampiric morningstar (52, 25, D) the +0 leather armour of Limited Liability {rN+ Regen+ Str+4} Str+4: It affects your strength (+4). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (52, 30, D) a +6 heavy hand axe (52, 37, D) a staff of air (unseen) (52, 40, D) a +1 hand axe (53, 0, D) Sif Muna's Lectures on Toxicity and Dark Words Spells Type Level a - Necrotise Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 c - Anguish Hexes/Necromancy 4 d - Death's Door Necromancy 9 Trog disapproves of the use of such an item. (53, 1, D) the +4 ice dragon scales "Tewez" {rF- rC++ Str+6} Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. (53, 6, D) a +8 heavy hand axe (53, 12, D) a staff of air (53, 25, D) a ring of wizardry (53, 36, D) a +0 pair of gloves of hurling (unseen) (53, 37, D) the +6 trident of Instant Death {protect, rC+} rC+: It protects you from cold. (unseen) (53, 39, D) the +5 orcbow of Hubris {drain, rN++ MP+9 Int+3} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). (unseen) (54, 0, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (54, 1, D) a +0 chain mail of poison resistance (54, 6, D) a +0 robe (54, 8, D) a +0 robe (54, 13, D) a +2 ring mail of poison resistance (54, 36, D) a +4 dagger of electrocution (unseen) (55, 1, D) a +3 leather armour of fire resistance (55, 12, D) the +5 broad axe of the Brewing Saviour {spect, Fragile +Blink rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. (59, 37, D) a granite talisman (60, 36, D) a +1 heavy shortbow (60, 37, D) the +3 scale mail "Cixoejix" {rN+ Dex+5} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. (unseen) (61, 0, D) a +2 great sword of holy wrath (unseen) (61, 8, D) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). (61, 26, D) a book of Armaments (61, 37, D) a staff of conjuration (61, 40, D) a +1 hand axe (62, 0, D) a staff of air (62, 1, D) a book of Callings (62, 9, D) a staff of poison (62, 11, D) a +2 hand axe of draining (62, 16, D) a +0 sling of freezing (62, 17, D) a +2 heavy broad axe (unseen) (62, 20, D) a +0 flail (62, 21, D) a +0 dagger (62, 22, D) a +0 mace (62, 26, D) the +1 sling "Latoth" {drain, Fly rF- rC++ Stlth+} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (62, 27, D) a staff of fire (unseen) (62, 30, D) a +0 mace (62, 36, D) the +10 plate armour "Pyutu" {rC+} rC+: It protects you from cold. (62, 39, D) a +2 battleaxe of freezing (63, 0, D) a staff of cold (unseen) (63, 16, D) a staff of fire (63, 17, D) a +1 flail of protection (63, 20, D) a +0 club a +0 dagger a +0 short sword (63, 21, D) a +4 war axe (63, 26, D) a staff of air (63, 27, D) a +2 falchion of holy wrath (63, 30, D) a +2 heavy short sword (63, 36, D) the Precepts of the Grim Shapeshifter Spells Type Level a - Passwall Transmutation/Earth 2 b - Death Channel Necromancy 6 Trog disapproves of the use of such an item. (unseen) (63, 37, D) a staff of fire (unseen) (64, 16, D) a +2 troll leather armour (64, 17, D) a +1 dagger of speed (unseen) (64, 19, D) a +0 falchion (64, 26, D) the Dissertation on the Supportive Morgue Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Haunt Necromancy/Summoning 7 c - Infestation Necromancy 8 Trog disapproves of the use of such an item. (unseen) (65, 26, D) a book of Unlife (67, 0, D) a +3 sling of draining (unseen) (68, 0, D) a +2 short sword of protection (69, 0, D) a +1 dagger of freezing (unseen) (70, 8, D) the +0 ring mail of Uskayaw's Esteem {Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (unseen) (70, 9, D) a +1 eveningstar of flaming (70, 36, D) the +1 mace of Bafel {heavy, rElec rF+ Str-2 Dex+3} Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. (70, 37, D) a book of Dangerous Friends (70, 40, D) a +4 heavy war axe (71, 16, D) the staff of Frustration {rElec Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (71, 26, D) a +3 hand axe of freezing (unseen) (71, 27, D) a book of Frost (71, 36, D) a staff of death (71, 37, D) a +3 shortbow of freezing (unseen) (71, 40, D) a +0 dagger a +0 robe (72, 8, D) a +1 scimitar of electrocution (72, 16, D) a +5 short sword of holy wrath (72, 26, D) a book of Minor Magic (72, 27, D) the +5 arbalest of Success {antimagic, rC++ Str+10 Int-5} Str+10: It affects your strength (+10). Int-5: It affects your intelligence (-5). rC++: It greatly protects you from cold. (72, 30, D) the +3 hand axe of Balance {heavy, *Noise rC++ Dex+3} Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. *Noise: It may make a loud noise when swung. (72, 36, D) a staff of poison (unseen) (72, 37, D) a staff of air (unseen) (73, 1, D) the +4 glaive of Fuuh Monn {flame, *Noise rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. (unseen) (73, 16, D) the +6 mace of Insufficient Pleasure {heavy, rF+ rC+ Str+6} Str+6: It affects your strength (+6). rF+: It protects you from fire. rC+: It protects you from cold. (73, 17, D) a +0 great mace of draining (73, 26, D) a +5 shortbow (unseen) (73, 36, D) a +3 chain mail of willpower (unseen) (73, 37, D) a +6 plate armour of ponderousness (unseen) (75, 1, D) a +5 antimagic shortbow (unseen)