void236 the Dungeon (3, -2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, -1, D) a +5 lajatang (unseen) (3, 0, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, -1, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 0, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 1, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 3, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 4, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, -4, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 0, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, -4, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 33, D) a +0 dire flail (still there?) a +0 barding (still there?) a staff of poison (still there?) a naga corpse (still there?) (60, 33, D) a wand of paralysis (2) (61, -4, D) a +0 dire flail (still there?) a +0 hand axe of freezing (still there?) (61, 4, D) the +3 dagger of Defence by Offence {venom, Int+3} Int+3: It affects your intelligence (+3). (unseen) (61, 12, D) the +0 robe of Eguewoul {Str+3} Str+3: It affects your strength (+3). (61, 22, D) a +1 heavy orcbow (unseen) (61, 33, D) a wand of flame (10) (61, 38, D) a +2 short sword of freezing (unseen) (62, -4, D) a condenser vane (62, 12, D) a +1 helmet of see invisible (62, 13, D) the +4 battleaxe "Norghom" {flame, Int+6} Int+6: It affects your intelligence (+6). (62, 22, D) a staff of death (62, 33, D) a +0 short sword of protection (unseen) (63, 4, D) a +3 heavy scimitar (unseen) (63, 12, D) a +2 leather armour of fire resistance (63, 22, D) the +10 demon trident of the Brewing Ancients {drain, Fragile rC++ MP+9} rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. (63, 33, D) a book of Flames (64, 12, D) the +7 falchion "Hazach" {holy, *Rage rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison *Rage: It berserks you when you make melee attacks (+20% chance). (64, 22, D) the +1 scimitar of Righteous Fury {vamp, rC+ Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (64, 23, D) a +0 chain mail of poison resistance (unseen) (65, 22, D) the +8 great sword of Uphemeus {heavy, Str+3} Str+3: It affects your strength (+3). (67, -4, D) a +0 orcbow a book of Lightning (68, -4, D) a +0 arbalest the staff of Oketh {rN+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a two-handed weapon. (69, -4, D) a +0 arbalest a ring of wizardry (69, 32, D) the +5 mace of the Valley of Death {flame, rElec rN+ Int-4 Stlth+} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (70, 5, D) a +3 spear of flaming (unseen) (70, 32, D) a staff of death (70, 37, D) a rime drake skeleton a rime drake skeleton (70, 38, D) a steam dragon corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (71, 4, D) a staff of conjuration (71, 12, D) a +2 chain mail of cold resistance (71, 13, D) a +0 morningstar the +5 sling of the Well-Known Priests {flame, Fragile rElec rPois Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison Fragile: It will be destroyed if unequipped. (71, 33, D) a staff of poison (71, 37, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) (72, 5, D) a +0 spear (still there?) a +0 robe (still there?) a staff of poison (still there?) (72, 23, D) a staff of death (72, 32, D) the +6 falchion "Luaptast" {vamp, Will+ Str+2 Int+4 Dex-5} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). Will+: It increases your willpower. (72, 39, D) a swamp drake corpse (skeletalised by now) (73, -3, D) a +0 scythe a +0 robe a wand of quicksilver (3) (73, 13, D) the +2 orcbow "Hoaxiol" {elec, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (73, 33, D) a +4 ring mail of willpower (unseen) (75, -3, D) a +0 war axe (still there?) a +0 robe (still there?) the +8 Vampire's Tooth {megavamp} (still there?)