Dungeon Sprint DCSS version 0.31-a0-1002-g8e65716e6e (webtiles) character file. Game seed: 395029600475165341 7 void236 the Destroyer (level 2, -35/15 HPs) Began as a Tengu Conjurer on Nov 9, 2023. Was an Initiate of Vehumet. Killed from afar by an ironbound frostheart (38 damage) ... by creeping frost ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:56 (219 turns). void236 the Destroyer (Tengu Conjurer) Turns: 219, Time: 00:00:58 Health: -35/15 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 10/12 EV: 12 Int: 36 God: Vehumet [......] Gold: 0 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . B - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . A - orb {mayhem} rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ t - +6 ring of intelligence HPRegen 0.22/turn u - +6 ring of intelligence MPRegen 0.13/turn %: no teleportation, mayhem, acrobat @: frozen, very slow A: beak, talons 3, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons B - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) A - an orb of mayhem (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (6) y - a wand of iceblast (7) z - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 11.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 86% N/A 1% 3 Fulminant Prism Conj/Hex 21% 3d12 5% 4 Iskenderun's Mystic Bla Conj/Tloc 43% 2d10 5% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History B - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} You start resting. Magic restored. You start waiting. Items here: %%%%. You feel more experienced! Your Conjurations skill gained 6 levels and is now at level 11! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. An ironbound frostheart and a vault sentinel come into view. The ironbound frostheart shouts! The vault sentinel blows a loud note on a signal horn! Found a ring of protection from fire and a staff of earth. Found a transporter. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the ironbound frostheart! You feel better. The ironbound frostheart is moderately wounded. The searing ray hits the vault sentinel! The vault sentinel is lightly wounded. (Press . to maintain the ray.) The ironbound frostheart calls freezing cold from the walls. The frost grips you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are encased in ice. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line The ironbound frostheart resists with some effort. The ironbound frostheart calls freezing cold from the walls. The frost grips you!!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.=.▓ ▓..p..▓ ▓..p..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see an ironbound frostheart and a vault sentinel. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Tengu Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 22 | D | Became a worshipper of Vehumet 205 | D | Reached skill level 11 in Conjurations 205 | D | Reached XP level 2. HP: 15/15 MP: 6/6 209 | D | Learned a level 2 spell: Searing Ray 217 | D | Entered arena 2. 217 | D | Noticed an ironbound frostheart 217 | D | Noticed a vault sentinel 217 | D | Found a transporter. 219 | D | Killed from afar by an ironbound frostheart Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Conjurations | 11 | 11.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Cast: Searing Ray || 1 Evoke: Wand || 1 Use: Potion || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 217 | 217 | 0 | 145 | 0 | 1 | 217.0 | Dungeon | 217 | 217 | 0 | 145 | 0 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 217 daAuts