Dungeon Sprint DCSS version 0.31-a0-1002-g8e65716e6e (webtiles) character file. Game seed: 3138019856752770886 57 void236 the Firebug (level 3, 0/19 HPs) Began as a Deep Elf Fire Elementalist on Nov 10, 2023. Was a Follower of Vehumet. Slain by a water moccasin (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:37 (328 turns). void236 the Firebug (Deep Elf Fire Elementalist) Turns: 328, Time: 00:02:38 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 73% Magic: 9/19 EV: 13 Int: 27 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 12/15 levels left rFire . . . A - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . k - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no teleportation, mayhem @: lethally poisoned (0 -> -10) A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons A - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) k - an orb of mayhem (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of iceblast (7) z - a wand of acid (7) Scrolls g - 3 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 6 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.1 Dodging + Level 3.0 Stealth + Level 6.5 Spellcasting + Level 5.7 Conjurations + Level 6.8 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 90% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Inner Flame Hex/Fire 27% N/A 4% 3 Volatile Blastmotes Fire/Tloc 54% 2d14 4% 3 Flame Wave Conj/Fire 43% 2d11 4% 4 Petrify Tmut/Erth 8% N/A 52% 4 Agony Necr 8% N/A 86% 5 Death's Door Necr 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Message History The water moccasin closely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The water moccasin is no longer more vulnerable to fire. x2 The foxfire hits the water moccasin. You feel better. The water moccasin is heavily wounded. The foxfire hits the water moccasin. You feel better. The water moccasin is severely wounded. The foxfire hits the water moccasin but does no damage. The water moccasin is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. You feel better. The water moccasin is moderately wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. The water moccasin misses you. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. You feel better. You kill the water moccasin! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Magic Dart. The water moccasin flies into a frenzy! You feel very sick. The water moccasin bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8@8.▓.8©8.▓ ▓.:SS.▓.....▓ ▓.....▓.)...▓ ▓.....▓.....▓ ▓.....▓.))..▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a water moccasin and a neutral water moccasin (fast, strong, frenzied). Vanquished Creatures A water moccasin (D) 2 orc wizards (D) 3 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 20 | D | Became a worshipper of Vehumet 24 | D | Reached skill level 5 in Spellcasting 24 | D | Reached skill level 5 in Conjurations 24 | D | Reached skill level 5 in Fire Magic 24 | D | Reached XP level 2. HP: 15/15 MP: 6/10 184 | D | Learned a level 2 spell: Scorch 190 | D | Entered arena 2. 190 | D | Found a transporter. 196 | D | Reached XP level 3. HP: 16/19 MP: 12/12 314 | D | Got the Almanac of the Charnel House and Permutations 318 | D | Entered arena 3. 318 | D | Noticed a water moccasin 318 | D | Noticed a water moccasin 318 | D | Noticed a water moccasin 318 | D | Found a transporter. 328 | D | Killed a water moccasin 328 | D | Reached * piety under Vehumet 328 | D | Offered knowledge of Magic Dart by Vehumet. 328 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 6 | 6.5 Conjurations | 5 | 5.7 Fire Magic | 5 6 | 6.8 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Action || total ---------------------------++------- Cast: Scorch || 6 Foxfire || 7 Use: Potion || 5 Scroll || 1 Armour: Robe || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 224 | 0 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 224 | 0 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 327 daAuts