void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) the +6 shortbow of Excruciating Pain {heavy, rC+} rC+: It protects you from cold. (unseen) (59, 37, D) a +1 whip of venom (unseen) (60, 36, D) a +4 plate armour of fire resistance (60, 37, D) a wand of mindburst (9) (61, 0, D) a +1 scimitar of protection (unseen) (61, 1, D) a +0 falchion (61, 8, D) a +1 short sword of electrocution (unseen) (61, 26, D) an amulet of magic regeneration (61, 36, D) a wand of iceblast (6) (61, 37, D) the +6 chain mail of Exclusion {MP+9 Str+2} Str+2: It affects your strength (+2). MP+9: It affects your magic capacity (+9). (62, 0, D) a +0 pair of gloves of dexterity (62, 1, D) the +1 plate armour of Rupets {Harm Int+4} Int+4: It affects your intelligence (+4). Harm: It increases damage dealt and taken. (62, 4, D) a +0 dagger a +0 robe (62, 8, D) the +7 scimitar of Patterns {heavy, rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (62, 9, D) the staff of Upseotoi {Fly rF+ Dex+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Fly: It grants you flight. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (62, 17, D) a +5 dagger of venom (unseen) (62, 27, D) the +2 battleaxe of the Vulture {freeze, rPois rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison (62, 28, D) a +0 club an orc corpse (skeletalised by now) (62, 29, D) a +1 dagger of freezing a +0 robe a +0 dagger (62, 36, D) a +0 pair of boots of stealth (62, 37, D) a wand of paralysis (4) (63, 1, D) a +0 mace (63, 2, D) a +0 flail of venom (still there?) 3 boomerangs (still there?) (63, 16, D) a staff of cold (63, 17, D) the +0 pair of boots of the Old World {Will++ Regen+} Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. (63, 19, D) a necrophage corpse (skeletalised by now) (63, 21, D) a +0 short sword a +0 robe (63, 26, D) a +2 dagger of protection (63, 27, D) a +4 trident of flaming (63, 28, D) a +0 war axe a +0 chain mail a +0 club a +0 ring mail (63, 29, D) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (63, 31, D) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (63, 36, D) a +0 hat of intelligence (unseen) (63, 37, D) a wand of flame (4) (64, 16, D) the staff "Etojaxes" {Str+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (64, 17, D) an amulet of faith (64, 27, D) a +0 hand axe a ring of flight an orc corpse (skeletalised by now) (65, 26, D) the storm talisman of Feasting {Int+3 Stlth+} [storm talisman] Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (67, 0, D) a +3 halberd of venom (unseen) (68, 0, D) a +1 heavy scimitar (69, 0, D) a +3 glaive of protection (unseen) (69, 36, D) a +1 long sword of draining (unseen) (69, 37, D) an iguana skeleton (70, 8, D) the +1 ring mail of the Blacksmith {+Blink rElec rF- Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. +Blink: It lets you blink. (70, 9, D) a +2 vampiric spear (unseen) (70, 37, D) a +1 broad axe of venom (unseen) (71, 28, D) a +0 spear (71, 37, D) a staff of earth a jackal skeleton (71, 38, D) an iguana skeleton (71, 39, D) a basilisk skeleton (72, 8, D) a +2 leather armour of fire resistance (72, 9, D) the +6 orcbow "Death Rattle" {speed, rF- Int+5} Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. (72, 17, D) a +2 quarterstaff of draining (72, 20, D) a +6 short sword of venom a +0 robe (72, 30, D) a +0 spear (72, 31, D) a +0 rapier a +0 robe (72, 36, D) a +3 heavy quarterstaff (73, 27, D) a staff of earth (73, 36, D) a +1 shortbow of draining (unseen) (73, 37, D) the staff "Zyvyxky" {+Blink rF- rC+ rN+++ Dex-5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-5: It affects your dexterity (-5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (74, 20, D) a +0 dagger a +0 robe (75, 1, D) the staff of Indomitability {rPois rCorr Str-4 Ice Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (unseen) (75, 27, D) a +2 dagger of electrocution (still there?) a +0 robe (still there?)