void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a staff of earth (unseen) (61, 16, D) a +2 chain mail of fire resistance (unseen) (62, 1, D) a +1 morningstar of flaming (62, 16, D) a wand of flame (7) (62, 17, D) Juucs's Compendium of Beguiling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Fulminant Prism Conjuration/Hexes 4 (unseen) (63, 8, D) a +2 trident of freezing (unseen) (63, 16, D) 4 scrolls of enchant weapon (63, 17, D) a wand of charming (4) (63, 21, D) a +1 short sword of holy wrath (unseen) (64, 16, D) a book of Blood (64, 17, D) a +0 mace of venom (unseen) (68, 0, D) a +2 trident of freezing (69, 0, D) a granite talisman (70, 8, D) a +0 heavy spear (unseen) (70, 9, D) a +0 antimagic flail (71, 26, D) the +4 dagger of the Invisible Knives {spect, +Blink Str+3} Str+3: It affects your strength (+3). +Blink: It lets you blink. (unseen) (71, 27, D) a staff of cold (unseen) (72, 8, D) the +5 falchion of Iconoclasm {heavy, rPois} rPois: It protects you from poison (72, 9, D) a staff of poison (unseen) (72, 16, D) the +1 orcbow "Zeirukk" {heavy, +Blink rF+ Will+++ Str-4} Str-4: It affects your strength (-4). rF+: It protects you from fire. Will+++: It greatly increases your willpower. +Blink: It lets you blink. (72, 17, D) a maw talisman (72, 26, D) the +11 broad axe of Dissatisfaction {heavy, rN+ Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. (72, 27, D) a staff of cold (73, 1, D) the +7 short sword "Teed" {antimagic, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (73, 16, D) the +7 scale mail "Ihaclisk" {+Inv Int+3 Slay+2} Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). +Inv: It lets you turn invisible. (unseen) (73, 26, D) a +0 dagger of draining (unseen) (73, 27, D) a staff of poison (unseen) (75, 1, D) a +1 heavy double sword (unseen)