void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a staff of fire (unseen) (61, 26, D) a staff of cold (unseen) (61, 32, D) a +1 demon trident of electrocution (unseen) (62, 0, D) a staff of air (62, 4, D) a +0 arbalest a +0 orcbow (62, 9, D) a +0 quick blade of holy wrath (62, 16, D) a +0 great sword of holy wrath (62, 17, D) a ring of poison resistance (62, 21, D) a water moccasin corpse (62, 26, D) a wand of polymorph (7) (62, 27, D) a staff of poison (unseen) (63, 3, D) a +0 arbalest (63, 8, D) a +1 ring mail of positive energy (unseen) (63, 18, D) an adder corpse (63, 26, D) a book of Lightning (63, 27, D) a +2 heavy hand axe (unseen) (64, 4, D) a +0 orcbow (64, 16, D) a +4 eveningstar of draining (unseen) (64, 19, D) an adder corpse (64, 26, D) a +6 orcbow of freezing (unseen) (64, 27, D) a wand of roots (4) (65, 26, D) a +5 ring of evasion (70, 28, D) a +0 scimitar a +0 leather armour an elf skeleton (71, 8, D) the +0 scale mail "Nerreobb" {Will+} Will+: It increases your willpower. (71, 17, D) the +0 mace of the Pit {venom, rF+} rF+: It protects you from fire. (unseen) (71, 26, D) the staff "Pauwecs" {rElec rF+ rN++ Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 27, D) a maw talisman (71, 30, D) a +0 dagger an elf skeleton (72, 9, D) a +2 robe of willpower (unseen) (72, 17, D) a staff of cold (unseen) (72, 21, D) a +0 hand axe a +0 robe (72, 26, D) a staff of earth (72, 27, D) a +5 whip of venom (72, 30, D) a +0 long sword a +0 scale mail an elf skeleton (72, 31, D) a +0 short sword a +0 shortbow a +0 long sword an elf skeleton (73, 2, D) a +0 orcbow (73, 16, D) the +7 great mace of the Purple Skies {speed, rPois rF- Int+4 SInv} Int+4: It affects your intelligence (+4). rF-: It makes you vulnerable to fire. rPois: It protects you from poison SInv: It lets you see invisible. (73, 17, D) a +1 robe of willpower (unseen) (73, 27, D) a staff of fire (unseen) (74, 2, D) a +0 orcbow (75, 1, D) the staff "Sodoanwa" {rF+ rC+ Will+ Int-3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon.