void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) a ring of resist corrosion (49, 1, D) a +2 robe (unseen) (49, 36, D) a staff of cold (unseen) (49, 37, D) the +0 quarterstaff of Tartarus {venom, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (50, 0, D) a staff of poison (unseen) (50, 1, D) a ring of ice (50, 12, D) a +0 short sword of freezing (50, 15, D) a +0 giant club an ogre corpse (50, 24, D) a +2 ring mail of poison resistance (50, 25, D) a +2 scale mail of willpower (unseen) (50, 37, D) a +0 trident of freezing (unseen) (50, 41, D) a +2 heavy hand axe (still there?) a +0 war axe (still there?) a red draconian corpse (still there?) (50, 42, D) a +0 battleaxe a +0 short sword a black draconian corpse (51, 0, D) an amulet of faith (51, 1, D) a book of Ice (51, 13, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of death (still there?) (51, 15, D) a +0 long sword a +0 chain mail (51, 16, D) a +0 giant club (51, 24, D) a staff of fire (51, 25, D) the +4 scimitar of Sugoaq {protect, rC- rN+ Will++ Stlth+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (unseen) (51, 27, D) a +0 club (51, 28, D) a +0 trident (51, 36, D) a staff of fire (51, 40, D) a +0 long sword (51, 41, D) a +0 long sword a +0 hand axe a red draconian corpse (52, 0, D) the ring "Awuvu" {rPois AC+4 Dex+3} [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison (unseen) (52, 1, D) a wand of flame (5) (52, 12, D) a staff of air (52, 13, D) a +0 mace (still there?) a +0 plate armour (still there?) a +3 heavy scimitar (still there?) (52, 14, D) a +0 trident a +0 orcbow a +0 chain mail an orc corpse (52, 15, D) a +0 great mace a +4 plate armour of willpower (52, 24, D) a +1 dire flail of venom (52, 25, D) an amulet of reflection (52, 27, D) a +0 dire flail a +0 dire flail a naga corpse a naga corpse (52, 28, D) a water moccasin corpse (52, 37, D) a staff of death (unseen) (53, 0, D) 4 scrolls of enchant armour (53, 1, D) a +2 robe of cold resistance (unseen) (53, 13, D) a +0 short sword a +0 chain mail a +2 chain mail of poison resistance an orc corpse (53, 24, D) the +0 ring mail of the Evil One {rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison (53, 27, D) a +0 short sword a +0 robe a naga corpse (53, 28, D) a ball python corpse a water moccasin corpse (53, 36, D) a +0 trident (53, 37, D) a staff of death (unseen) (53, 40, D) a +0 hand axe (53, 41, D) a +0 flail (54, 0, D) a staff of death (unseen) (54, 1, D) a staff of air (unseen) (54, 13, D) a +3 heavy great mace (still there?) a +0 plate armour (still there?) a ring of flight (still there?) (54, 14, D) a +0 dire flail a +0 giant club a two-headed ogre corpse (54, 24, D) a +2 falchion of flaming (54, 27, D) a +0 dire flail (54, 36, D) a staff of air (unseen) (55, 0, D) the +10 sling of Blind Justice {freeze, +Blink Will- Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Will-: It decreases your willpower. +Blink: It lets you blink. (unseen) (55, 1, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (55, 12, D) a staff of fire (unseen) (55, 13, D) a +0 scimitar (still there?) a +0 orcbow (still there?) a +0 chain mail (still there?) a +0 antimagic sling (still there?) an orc corpse (still there?) (55, 24, D) a +1 dagger of venom (unseen) (59, 36, D) a +1 heavy orcbow (59, 37, D) the +1 robe "Pyigg" {rF- Dex+6} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. (59, 40, D) a +0 dire flail a +0 plate armour (60, 36, D) a +7 giant spiked club (60, 37, D) a blade talisman (60, 40, D) a +0 dagger a +0 leather armour a +0 long sword an elf corpse (60, 41, D) a +0 scimitar a +0 ring mail an elf corpse (61, 3, D) a +0 mace (61, 8, D) a staff of air (unseen) (61, 27, D) a +0 whip a +0 robe (61, 36, D) a +1 antimagic shortbow (61, 37, D) a staff of poison (61, 40, D) a +0 dagger a +0 short sword a +0 leather armour a +0 dagger an elf corpse (61, 41, D) a +0 dagger a +0 robe an orc corpse (62, 3, D) a +0 dagger (62, 9, D) a +0 morningstar of draining (62, 17, D) a +0 morningstar of draining (unseen) (62, 26, D) a +2 pair of boots of stealth (62, 27, D) a +0 spectral quarterstaff (unseen) (62, 31, D) a +0 scimitar of holy wrath (still there?) a +0 dagger (still there?) (62, 36, D) a +2 dagger of venom (62, 37, D) a +3 leather armour of cold resistance (unseen) (62, 40, D) a +0 longbow of flaming (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) an elf corpse (still there?) an elf corpse (still there?) (62, 41, D) a +0 long sword of electrocution (unseen) (63, 3, D) a +0 dagger (63, 4, D) a +0 dagger (63, 30, D) a +0 mace a +0 robe (63, 37, D) a staff of earth (unseen) (64, 16, D) a +0 heavy spear (unseen) (64, 17, D) a +0 robe of willpower (unseen) (64, 27, D) a +3 broad axe of electrocution (unseen) (69, 41, D) a +0 hand axe (70, 8, D) a staff of conjuration (unseen) (70, 9, D) a +1 falchion of holy wrath (unseen) (70, 36, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (70, 37, D) an amulet of regeneration (70, 41, D) a +0 dagger a +0 robe (71, 16, D) the +1 leather armour "Zaypait" {Harm Str+3} Str+3: It affects your strength (+3). Harm: It increases damage dealt and taken. (unseen) (71, 17, D) a +2 rapier of venom (unseen) (71, 40, D) a +0 dagger a +0 robe (72, 8, D) a +2 scimitar of holy wrath (unseen) (72, 9, D) a +3 glaive of distortion (unseen) (72, 36, D) a +2 chain mail of positive energy (72, 37, D) the staff of Ontoa {rPois rN+ Hexes Poison} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 17, D) the +5 mace of Judgement {antimagic, rF+ rCorr Dex+2 Stlth-} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (unseen) (73, 37, D) the +0 robe of the Moon Troll {Contam rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (73, 40, D) a +0 dagger