void236 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a phantom mirror (36, 0, D) the amulet "Fethrefu" {Spirit Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will+: It increases your willpower. (unseen) (36, 1, D) a wand of paralysis (4) (37, 0, D) a +2 war axe of electrocution (unseen) (37, 1, D) 4 potions of haste (38, 0, D) a tin of tremorstones (2/2) (38, 1, D) a scroll of brand weapon (38, 6, D) a demonic crawler corpse a tarantella corpse (39, 0, D) a sack of spiders (39, 1, D) a wand of paralysis (4) (39, 6, D) a culicivora corpse (40, 0, D) the staff of Beyond {rC+ rN+ Str+4 SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (unseen) (40, 1, D) the +1 scimitar of Regicide {drain, rN+} rN+: It protects you from negative energy. (unseen) (41, 0, D) +2 steam dragon scales (unseen) (41, 1, D) the +2 helmet "Zeguel" {Regen+ Str-4 Int+7} Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Regen+: It increases your rate of health regeneration. (42, 0, D) the +0 plate armour of Fun and Games {rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (42, 1, D) a ring of protection from fire (47, 16, D) the ring "Uxaoh" {rN+ MP+9} [ring of magical power] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). an amulet of magic regeneration a ring of magical power a ring of positive energy a +6 ring of dexterity the ring "Xast" {Fly rElec Int-3 Dex+4} [ring of flight] Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Fly: It grants you flight. (49, 12, D) a +1 flail of protection (49, 26, D) +2 gold dragon scales (unseen) (49, 36, D) a +0 plate armour (49, 37, D) the +1 long sword of the Teaching Mosquito {drain, ^Contam rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. (unseen) (49, 38, D) a +0 giant spiked club (49, 39, D) a +0 giant club (50, 1, D) a +5 mace of draining (50, 13, D) a +1 scale mail of fire resistance (50, 18, D) a +0 battleaxe a +0 plate armour (50, 38, D) a +0 dagger a +0 robe (51, 0, D) a +1 arbalest of draining (unseen) (51, 1, D) a +3 chain mail of cold resistance (51, 7, D) a +2 flail of draining (unseen) (51, 13, D) the staff of Reinforcement {rElec rPois rF++ rN+ Int-2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (51, 14, D) 2 large rocks the +3 long sword of Seiniogu {speed, rElec rF+ Str-2 Int+9} Str-2: It affects your strength (-2). Int+9: It affects your intelligence (+9). rF+: It protects you from fire. rElec: It insulates you from electricity. a +0 plate armour (51, 18, D) 4 large rocks (51, 24, D) a +0 scimitar of flaming (51, 25, D) a +5 bardiche of protection (51, 36, D) the +4 kite shield of Asceticism {+Inv Int-5 SInv Stlth+} Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (51, 37, D) a +1 heavy mace (51, 38, D) a +0 hand axe (51, 40, D) a +0 battleaxe a +1 plate armour of fire resistance (51, 41, D) a +0 battleaxe a +0 plate armour (52, 3, D) a +3 morningstar of protection (unseen) (52, 6, D) a +1 heavy great mace a +3 plate armour (52, 12, D) a +0 battleaxe (52, 14, D) a +0 chain mail a +0 arbalest (52, 16, D) a +0 glaive a +0 plate armour (52, 17, D) a +0 great sword a +0 plate armour (52, 18, D) a +0 battleaxe a +0 chain mail (52, 36, D) a +0 mace (52, 38, D) a +0 hand axe a +0 plate armour (52, 39, D) a +0 giant club (52, 40, D) a +2 morningstar of protection (unseen) (53, 0, D) a staff of death (53, 5, D) an iron dragon skeleton (53, 6, D) a +1 great mace of draining (still there?) a +0 plate armour (still there?) a +0 great mace of draining (still there?) a +0 chain mail (still there?) (53, 7, D) a +0 heavy flail (unseen) (53, 13, D) a +1 flail of draining (53, 14, D) a +1 dire flail of holy wrath (unseen) (53, 15, D) a +1 war axe of distortion (still there?) a +0 plate armour (still there?) (53, 18, D) 6 large rocks (53, 26, D) a staff of air (53, 37, D) a +2 scimitar of flaming (53, 38, D) a +0 giant club (53, 39, D) a +0 giant club (54, 6, D) a +1 battleaxe of freezing (still there?) a +0 chain mail (still there?) (54, 12, D) a +0 bardiche a +0 chain mail 4 potions of heal wounds (54, 14, D) a +0 great mace (still there?) a +0 plate armour of fire resistance (still there?) (54, 36, D) a staff of alchemy (unseen) (55, 0, D) a +2 long sword of protection (55, 12, D) a +3 scale mail of poison resistance (unseen) (55, 15, D) a +2 orcbow of flaming (unseen) (60, 37, D) a +1 heavy hand axe (61, 3, D) a +0 dagger a +0 robe (61, 16, D) a staff of fire (61, 29, D) a +0 mace (61, 36, D) the +10 long sword "Plog" {protect, rPois} rPois: It protects you from poison (62, 1, D) a +4 heavy spear (unseen) (62, 2, D) a +0 scythe (still there?) a +2 robe of resistance (still there?) (62, 3, D) a +2 quarterstaff of chaos a +0 cloak (62, 17, D) a +0 chain mail of cold resistance (unseen) (62, 26, D) a staff of cold (62, 31, D) a +0 mace a +0 leather armour (62, 37, D) the staff of the Singing Owl {rElec rPois rF- Int+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (63, 0, D) a +0 heavy mace (63, 3, D) a +0 hand axe a +0 robe (63, 17, D) a +2 whip of electrocution (63, 26, D) a staff of conjuration (63, 28, D) a +0 dagger a +0 robe (63, 29, D) a +0 dagger a +0 robe (63, 30, D) a +0 whip a +0 long sword a +0 chain mail (63, 36, D) a staff of conjuration (64, 17, D) the +9 flail "Joul" {pain, rF- rC+ rN+++ Will+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. (unseen) (64, 28, D) a +2 dagger of electrocution (unseen) (64, 29, D) a +0 mace (67, 0, D) a +4 scale mail of willpower (unseen) (67, 1, D) a +0 trident 3 boomerangs (68, 0, D) a +0 plate armour of willpower (68, 2, D) a +0 trident (69, 0, D) a +1 heavy halberd (69, 2, D) a +0 trident (69, 36, D) a +1 great mace of draining (unseen) (70, 9, D) the +6 trident of Foolhardiness {drain, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (70, 11, D) a +0 heavy flail (still there?) a +0 chain mail (still there?) (70, 12, D) a +5 short sword of electrocution (still there?) a +0 leather armour (still there?) (70, 36, D) a staff of earth (70, 37, D) a +1 leather armour of fire resistance (71, 10, D) a +0 dagger a +0 robe (71, 11, D) a +3 scimitar of flaming an amulet of reflection (71, 19, D) a +0 club a boomerang a +0 scale mail (71, 36, D) the +0 flail "Hydraslayer" {drain, Stlth+} Stlth+: It makes you more stealthy. (71, 37, D) a +2 scale mail of cold resistance (72, 11, D) a +0 giant spiked club a +0 robe (72, 17, D) a +2 long sword of flaming (72, 20, D) a +0 whip a +0 mace a +0 ring mail (72, 37, D) a staff of fire (73, 1, D) a +0 orcbow (still there?) a +2 morningstar of freezing (still there?) (73, 16, D) a +4 chain mail of fire resistance (unseen) (73, 17, D) a +5 giant club (unseen) (73, 20, D) a +0 mace a +0 leather armour (73, 21, D) a +0 hand axe a +0 ring mail (73, 22, D) a +0 club (73, 26, D) a staff of air (unseen) (73, 27, D) a staff of air (unseen) (73, 36, D) a staff of cold (73, 37, D) a +0 helmet of see invisible (75, 1, D) a +0 shortbow a ring of magical power