void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a +5 arbalest of freezing (unseen) (49, 37, D) the Vellum of Battling and the Traveller Spells Type Level a - Shock Conjuration/Air 1 b - Apportation Translocation 1 c - Lesser Beckoning Translocation 2 d - Flame Wave Conjuration/Fire 4 (50, 36, D) the +8 falchion "Cir Mocru" {freeze, ^Fragile Will+ Dex+7} Dex+7: It affects your dexterity (+7). Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (50, 37, D) a wand of roots (3) (51, 36, D) a staff of air (unseen) (51, 37, D) the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. (unseen) (52, 36, D) a staff of fire (unseen) (52, 37, D) a +2 dagger of venom (unseen) (53, 36, D) a +6 ring of intelligence (53, 37, D) a staff of air (unseen) (54, 36, D) a ring of flight (59, 37, D) a +2 falchion of freezing (unseen) (60, 36, D) a +2 rapier of draining (60, 37, D) the +6 spear of the Black Skies {pain, rN++ Will+ Int-5} Int-5: It affects your intelligence (-5). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (unseen) (61, 0, D) a staff of alchemy (61, 16, D) a staff of earth (unseen) (61, 36, D) a +3 heavy mace (61, 37, D) a staff of fire (62, 0, D) the +0 leather armour "Konlatess" {Stlth+} Stlth+: It makes you more stealthy. (62, 1, D) a staff of earth (62, 8, D) the +3 great sword of Distant Worlds {flame, Dex+5} Dex+5: It affects your dexterity (+5). (62, 16, D) a +0 rapier of venom (62, 26, D) a +0 scale mail of willpower (62, 37, D) a +1 sling of draining (unseen) (63, 17, D) a +2 heavy war axe (63, 36, D) a staff of air (unseen) (63, 37, D) a +4 orcbow of draining (unseen) (64, 16, D) the staff of Gegrin {rF+ rN+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 26, D) a +1 falchion of draining (64, 27, D) a +1 spear of venom (65, 26, D) a +1 dagger of speed (unseen) (67, 0, D) a +2 vampiric demon trident (68, 0, D) a book of Frost (71, 8, D) the +8 falchion "Uhe Zies" {pain, rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. (71, 16, D) a book of Iron (71, 17, D) a scroll of brand weapon (71, 26, D) a +4 double sword of holy wrath (71, 36, D) a staff of fire (72, 8, D) a +2 executioner's axe of venom (72, 9, D) the +3 leather armour of Greed {rF+ Str-2 Int+3 Dex+6} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. (72, 16, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (72, 17, D) a +2 heavy hand axe (unseen) (72, 27, D) a +2 dagger of flaming (unseen) (72, 36, D) a +2 heavy spear (72, 37, D) the +1 halberd of Foul Odours {venom, rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. (73, 17, D) a wand of light (1) (73, 27, D) the +2 scale mail "Urecil" {Int+2} Int+2: It affects your intelligence (+2). (73, 33, D) a +0 giant club (74, 3, D) a +0 dagger a +0 robe (74, 33, D) a +0 giant spiked club a +0 giant club (75, 32, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club