void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a +1 trident of protection (unseen) (59, 37, D) a staff of earth (unseen) (60, 1, D) a +0 mace (60, 3, D) a +0 whip a +0 scale mail (60, 36, D) a staff of cold (unseen) (60, 37, D) a +6 ring of strength (60, 38, D) a ring of wizardry (61, 2, D) a +0 dagger a +0 robe a +0 flail a +0 ring mail (61, 26, D) the +1 great sword of Hell's Wrath {freeze, rN+} rN+: It protects you from negative energy. (61, 36, D) the +4 dagger of the Jolly Moons {heavy, rPois rC+ rN+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison rN+: It protects you from negative energy. (unseen) (62, 0, D) the +2 shortbow of Brutal Revenge {heavy, rN+} rN+: It protects you from negative energy. (62, 8, D) a +0 broad axe of flaming (62, 9, D) a +1 long sword of electrocution (unseen) (62, 17, D) a +1 scale mail of fire resistance (62, 21, D) a shapeshifter corpse (skeletalised by now) (62, 30, D) a black bear corpse (62, 31, D) a +0 dagger a +0 robe (62, 32, D) a wolf corpse (62, 36, D) the staff of the Lesser Evil {rC- rN+ Will+++ rCorr Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 0, D) the +0 scimitar of Qoquf {venom, rC++ rN++ Dex-2} Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. (unseen) (63, 16, D) a +5 mace of pain (63, 17, D) a staff of alchemy (unseen) (63, 20, D) a shapeshifter corpse (skeletalised by now) (63, 21, D) an ugly thing corpse (skeletalised by now) (63, 26, D) a staff of death (63, 29, D) a black bear corpse (63, 30, D) a black bear corpse (63, 36, D) a wand of mindburst (4) (63, 37, D) a book of Lightning (still there?) Sif Muna's Compendium of Freezing Oxidation (still there?) Spells Type Level a - Freeze Ice 1 b - Inner Flame Hexes/Fire 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 (64, 17, D) a staff of fire (unseen) (64, 26, D) a +2 antimagic long sword (64, 30, D) a black bear corpse (64, 31, D) a black bear corpse (65, 31, D) a black bear corpse (67, 40, D) an orc corpse (67, 42, D) a +3 dagger (still there?) a +0 robe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (68, 40, D) a +0 dagger of venom (unseen) (68, 43, D) a +0 mace a +0 ring mail a +0 dagger an orc corpse (69, 0, D) a +0 sling of electrocution (unseen) (69, 36, D) the +2 scale mail "Yhetoot" {Str+6 Dex-2} Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). (unseen) (69, 42, D) a +0 short sword a +0 leather armour an orc corpse (69, 43, D) a +0 morningstar an orc corpse (70, 9, D) a +1 barding of cold resistance (70, 37, D) a +3 orcbow (70, 43, D) a +0 dagger a +0 robe (71, 17, D) a +4 falchion of freezing (71, 36, D) a +0 orcbow of freezing (72, 9, D) +1 pearl dragon scales (72, 16, D) a +0 falchion of electrocution (72, 17, D) a +1 war axe of freezing (72, 36, D) the +6 spear of Causality {flame, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (72, 37, D) a +2 plate armour of willpower (73, 3, D) a +0 dagger a +0 robe (73, 17, D) a staff of cold (73, 32, D) 4 large rocks (73, 33, D) a +0 orcbow (74, 3, D) a +2 hand axe of electrocution a +0 leather armour (74, 31, D) a +0 heavy trident (unseen) (75, 1, D) a staff of fire (unseen) (75, 30, D) a +2 trident of flaming (unseen) (75, 31, D) a +0 trident