void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a wand of flame (10) (59, 37, D) a wand of digging (2) (59, 40, D) 180 gold pieces (59, 42, D) 153 gold pieces (59, 44, D) 225 gold pieces (60, 27, D) a +0 dagger a +0 robe (60, 36, D) a +1 ring mail of fire resistance (unseen) (60, 37, D) +0 ice dragon scales (60, 40, D) 180 gold pieces (60, 43, D) 153 gold pieces (61, 0, D) a +2 heavy shortbow (61, 12, D) a +0 dagger (61, 36, D) a book of Dreams (61, 37, D) a ring of poison resistance (61, 41, D) 144 gold pieces (61, 42, D) 243 gold pieces (62, 0, D) the +8 mithril axe "Arga" {speed, Will+} Will+: It increases your willpower. (62, 1, D) a staff of conjuration (62, 9, D) a +0 rapier of flaming (62, 12, D) a +0 rapier a +0 robe (62, 26, D) a +2 dagger of speed (62, 36, D) 4 scrolls of enchant armour (62, 37, D) a staff of cold (unseen) (62, 43, D) 198 gold pieces (63, 0, D) a ring of flight (63, 8, D) a +1 pair of boots of stealth (unseen) (63, 12, D) a +0 robe (63, 17, D) a +3 rapier of speed (63, 20, D) a +0 rapier (63, 26, D) a staff of alchemy (63, 29, D) a +0 quarterstaff a +0 robe (63, 36, D) a wand of charming (3) (63, 37, D) the Grimoire of Unholy Wounds Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Infestation Necromancy 8 (unseen) (63, 41, D) 108 gold pieces (64, 26, D) a +2 chain mail of fire resistance (65, 26, D) an amulet of faith (67, 0, D) a +2 great sword of flaming (unseen) (68, 0, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison (68, 1, D) a +0 giant club (68, 3, D) a +0 giant spiked club a +0 giant club (69, 3, D) a +0 giant spiked club (69, 31, D) a +0 mace (70, 8, D) a +2 great sword of venom (70, 29, D) a +0 club (70, 37, D) the +2 plate armour "Doruannoin" {rC++ Will- Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rC++: It greatly protects you from cold. Will-: It decreases your willpower. (71, 8, D) an amulet of faith (71, 26, D) a blade talisman (71, 27, D) a +0 whip of electrocution (unseen) (71, 28, D) a +0 robe (71, 30, D) a +0 robe (71, 36, D) an amulet of faith (71, 37, D) a +1 morningstar of protection (72, 9, D) the +9 sling of Ahoerylu {speed, rN+} rN+: It protects you from negative energy. (72, 27, D) a +0 dagger (72, 28, D) a +0 robe a +0 scythe a +0 robe (72, 30, D) a +0 short sword a +0 leather armour (72, 37, D) the +7 shortbow "Dauvezas" {freeze, +Blink} +Blink: It lets you blink. (73, 26, D) a +1 hand axe of holy wrath (unseen) (73, 27, D) a staff of fire (unseen) (73, 30, D) a +0 cloak (73, 37, D) a +5 antimagic mace (74, 27, D) a +3 quarterstaff of chaos (unseen)