Dungeon Sprint DCSS version 0.32-a0-135-g14f8b2e1af (webtiles) character file. Game seed: 3375222861566484601 598 void236 the Destroyer (level 7, -1/57 HPs) Began as a Gnoll Conjurer on Feb 10, 2024. Was a Follower of Vehumet. Slain by a merfolk ... wielding a +0 trident (29 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:03 (182 turns). void236 the Destroyer (Gnoll Conjurer) Turns: 182, Time: 00:01:04 Health: -1/57 AC: 2 Str: 7 XL: 7 Next: 40% Magic: 21/24 EV: 14 Int: 37 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 20/21 levels left rFire . . . A - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . k - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ t - +6 ring of intelligence HPRegen 0.29/turn u - +6 ring of intelligence MPRegen 0.19/turn %: no teleportation, mayhem @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch Inventory: Hand Weapons A - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour a - a +0 robe (worn) k - an orb of mayhem (worn) Jewellery q - a ring of flight r - a +6 ring of dexterity s - a +6 ring of dexterity t - a +6 ring of intelligence (left hand) u - a +6 ring of intelligence (right hand) v - a +6 ring of strength w - a +6 ring of strength Wands x - a wand of mindburst (7) y - a wand of iceblast (2) z - a wand of acid (6) B - a wand of flame (1) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 9 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 5.8 Fighting + Level 5.8 Short Blades + Level 5.8 Long Blades + Level 5.8 Axes + Level 5.8 Maces & Flails + Level 5.8 Polearms + Level 5.8 Staves + Level 5.8 Ranged Weapons + Level 5.8 Throwing + Level 5.8 Armour + Level 7.5 Dodging + Level 7.2 Stealth + Level 5.8 Shields + Level 5.8 Unarmed Combat + Level 7.8 Spellcasting + Level 8.7 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy + Level 6.4 Invocations + Level 5.8 Evocations + Level 5.3 Shapeshifting You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 100% 2d20 1% 1 Searing Ray Conj 100% 2d8 1% 2 Fulminant Prism Conj/Alch 29% 3d14 1% 4 Iskenderun's Mystic Bla Conj/Tloc 59% 2d12 1% 4 Malign Gateway Summ/Tloc 25% N/A 97% 7 Summon Horrible Things Summ 25% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your Armour skill increases to level 5! Your Dodging skill increases to level 7! Your Stealth skill increases to level 7! Your Shields skill increases to level 5! Your Unarmed Combat skill increases to level 5! Your Spellcasting skill increases to level 7! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Your Invocations skill gained 2 levels and is now at level 6! Your Evocations skill increases to level 5! Your Shapeshifting skill gained 2 levels and is now at level 5! You have reached level 6! You have reached level 7! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, fast, strong, frenzied and wild, 67% to hit) The puff of flame hits the merfolk. The merfolk is heavily wounded. The merfolk shouts! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (heavily wounded, fast, strong, frenzied and wild, 67% to hit) The puff of flame hits the merfolk! The merfolk is severely wounded. The merfolk hits you from afar with a +0 trident! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ∆∆∆ ▓.//=.▓.....▓ ∆ ▓.....▓.....▓ ▓.....▓..†..▓ ▓.)m..▓.....▓ ▓.....▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆∆∆ ∆ ∆ ∆ You could see a neutral merfolk (fast, strong, frenzied). Vanquished Creatures A merfolk (D) 2 swamp drakes (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) A merfolk (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 22 | D | Became a worshipper of Vehumet 38 | D | Reached skill level 5 in Dodging 38 | D | Reached skill level 5 in Spellcasting 38 | D | Reached XP level 2. HP: 23/23 MP: 6/8 70 | D | Entered arena 2. 70 | D | Noticed a swamp drake 70 | D | Noticed a swamp drake 70 | D | Found a transporter. 72 | D | Killed a swamp drake 73 | D | Reached skill level 5 in Stealth 73 | D | Reached XP level 3. HP: 15/29 MP: 10/10 73 | D | Reached XP level 4. HP: 18/35 MP: 12/12 75 | D | Killed a swamp drake 76 | D | Reached skill level 8 in Conjurations 76 | D | Reached XP level 5. HP: 15/42 MP: 13/14 177 | D | Entered arena 3. 177 | D | Noticed a merfolk 177 | D | Noticed a merfolk 177 | D | Noticed a merfolk 177 | D | Found a transporter. 180 | D | Killed a merfolk 180 | D | Reached * piety under Vehumet 180 | D | Offered knowledge of Sandblast by Vehumet. 180 | D | Killed a merfolk 181 | D | Reached skill level 5 in Fighting 181 | D | Reached skill level 5 in Short Blades 181 | D | Reached skill level 5 in Long Blades 181 | D | Reached skill level 5 in Axes 181 | D | Reached skill level 5 in Maces & Flails 181 | D | Reached skill level 5 in Polearms 181 | D | Reached skill level 5 in Staves 181 | D | Reached skill level 5 in Ranged Weapons 181 | D | Reached skill level 5 in Throwing 181 | D | Reached skill level 5 in Armour 181 | D | Reached skill level 5 in Shields 181 | D | Reached skill level 5 in Unarmed Combat 181 | D | Reached skill level 5 in Evocations 181 | D | Reached skill level 5 in Shapeshifting 181 | D | Reached XP level 6. HP: 40/52 MP: 16/16 181 | D | Reached XP level 7. HP: 44/57 MP: 18/18 182 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 4 5 | 5.8 Short Blades | 2 3 4 5 | 5.8 Long Blades | 2 3 4 5 | 5.8 Axes | 2 3 4 5 | 5.8 Maces & Flails | 2 3 4 5 | 5.8 Polearms | 2 3 4 5 | 5.8 Staves | 2 3 4 5 | 5.8 Ranged Weapons | 2 3 4 5 | 5.8 Throwing | 2 3 4 5 | 5.8 Armour | 2 3 4 5 | 5.8 Dodging | 5 6 7 | 7.5 Shields | 2 3 4 5 | 5.8 Unarmed Combat | 2 3 4 5 | 5.8 Spellcasting | 5 6 7 | 7.8 Hexes | 2 3 4 | 4.8 Summonings | 2 3 4 | 4.8 Necromancy | 2 3 4 | 4.8 Translocations | 2 3 4 | 4.8 Fire Magic | 2 3 4 | 4.8 Ice Magic | 2 3 4 | 4.8 Air Magic | 2 3 4 | 4.8 Earth Magic | 2 3 4 | 4.8 Alchemy | 2 3 4 | 4.8 Invocations | 2 3 4 6 | 6.4 Evocations | 2 3 4 5 | 5.8 Shapeshifting | 2 3 5 | 5.3 Stealth | 5 6 7 | 7.2 Conjurations | 8 | 8.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Evoke: Wand | 2 | 4 | 2 || 8 Use: Potion | 1 | 1 | || 2 Armour: Robe | 1 | 3 | 2 || 6 Dodge: Dodged | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 90 | 0 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 90 | 0 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 180 daAuts