void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 31, D) a +1 dire flail of holy wrath (unseen) (61, 4, D) a wolf corpse (skeletalised by now) (61, 8, D) a +0 long sword of electrocution (unseen) (61, 16, D) a +3 orcbow of freezing (unseen) (61, 26, D) a ring of resist corrosion (62, 0, D) a +2 long sword of holy wrath (62, 1, D) the +0 chain mail "Ifriupic" {rPois Str+2 Stlth+} Str+2: It affects your strength (+2). rPois: It protects you from poison Stlth+: It makes you more stealthy. (unseen) (62, 3, D) a wolf corpse (skeletalised by now) (62, 4, D) a +0 dagger a +0 robe a wolf corpse (skeletalised by now) (62, 8, D) a +1 chain mail of willpower (62, 16, D) a staff of cold (62, 26, D) a +1 ring mail of poison resistance (unseen) (62, 27, D) a staff of fire (unseen) (62, 31, D) a +0 long sword an elf corpse (63, 0, D) the +4 war axe of Breach {flame, *Slow rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. *Slow: It may slow you when you take damage. (unseen) (63, 16, D) a +1 heavy triple crossbow (63, 17, D) a +2 great sword of electrocution (unseen) (63, 26, D) a manual of Throwing (63, 27, D) the staff of the Asp {rCorr Str+4 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 29, D) a +0 rapier (64, 16, D) the +5 rapier of Bloody Death {drain, Str-3 Int+5} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). (unseen) (64, 17, D) a +2 ring mail of fire resistance (unseen) (64, 21, D) a +0 long sword a +0 chain mail a human corpse (64, 22, D) a +0 arbalest a yaktaur corpse (64, 23, D) a +0 great sword a +0 chain mail (64, 26, D) a staff of death (unseen) (64, 27, D) a scroll of brand weapon (65, 21, D) a +0 arbalest a +0 war axe a +0 scale mail a human corpse (65, 22, D) a +0 flail a +0 leather armour (65, 26, D) a book of Minor Magic (67, 0, D) a +4 ring mail of cold resistance (unseen) (70, 9, D) a +2 sling of freezing (unseen) (70, 10, D) a +5 heavy glaive (unseen) (70, 11, D) a +0 longbow a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (71, 12, D) a +4 vampiric short sword (unseen) (71, 16, D) a +1 antimagic broad axe (unseen) (71, 17, D) a staff of conjuration (unseen) (71, 26, D) a +2 ring mail of fire resistance (72, 9, D) a +1 heavy battleaxe (unseen) (72, 16, D) a +2 morningstar of protection (72, 18, D) a jackal corpse (skeletalised by now) (72, 19, D) an iguana corpse (skeletalised by now) (72, 26, D) a staff of air (73, 1, D) the +10 sling "Demonbane" {elec, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (73, 17, D) a +1 falchion of freezing (73, 18, D) a river rat corpse (skeletalised by now) (73, 27, D) a +1 halberd of protection (74, 10, D) a +0 dagger an elf corpse (skeletalised by now) (75, 1, D) the +8 morningstar "Nipots" {chaos, rN++ Will- MP+9 SInv} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (unseen)