void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (47, 41, D) a +0 rapier (49, 37, D) a +0 long sword (still there?) a wand of roots (3) (still there?) the +5 battleaxe of Ipse Dixit {protect, ^Fragile rPois Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (49, 38, D) a staff of air (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (49, 43, D) a +0 dagger an elf corpse (49, 44, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (50, 36, D) a +0 short sword (50, 37, D) a book of the Warp (51, 36, D) a manual of Ranged Weapons (51, 37, D) a staff of cold (unseen) (51, 41, D) a +0 long sword a +0 scale mail a +0 buckler (51, 44, D) a +3 rapier (still there?) a +0 ring mail (still there?) an elf corpse (still there?) (52, 37, D) a manual of Axes (53, 36, D) a wand of acid (4) (53, 37, D) the amulet of Qarofew {Reflect Int+2 Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (unseen) (54, 36, D) a +1 heavy long sword (unseen) (57, 41, D) a glowing shapeshifter skeleton (57, 42, D) an ugly thing skeleton (59, 28, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (59, 37, D) a +0 rapier of speed (60, 28, D) a +0 long sword (60, 43, D) a glowing shapeshifter corpse (61, 8, D) a +2 scale mail of cold resistance (unseen) (61, 26, D) a staff of alchemy (unseen) (61, 28, D) a +0 flail a naga corpse (skeletalised by now) (61, 36, D) a staff of conjuration (62, 1, D) a +1 plate armour of poison resistance (unseen) (62, 8, D) a +2 heavy mace an iguana corpse (skeletalised by now) (62, 9, D) the +4 long sword "Wat Aczaopa" {freeze, Will+} Will+: It increases your willpower. (62, 10, D) a jackal corpse (skeletalised by now) (62, 17, D) a black mamba corpse (skeletalised by now) (62, 18, D) a water moccasin corpse (skeletalised by now) (62, 26, D) a +0 mace of protection (unseen) (62, 36, D) the +9 dire flail of the Little People {distort, rN+ rCorr Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (62, 37, D) a +4 heavy battleaxe (63, 1, D) a +0 dagger a +0 robe (63, 3, D) a +0 hand axe (63, 4, D) a +0 dagger (63, 8, D) the +0 quarterstaff of Noon {holy, Will++} Will++: It greatly increases your willpower. (63, 10, D) a jackal corpse (skeletalised by now) (63, 16, D) a +2 eveningstar of flaming (63, 17, D) a +2 halberd of freezing (unseen) (63, 26, D) a +2 great sword of protection (63, 27, D) a +2 scale mail of positive energy (63, 29, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (63, 30, D) a water moccasin corpse (skeletalised by now) (63, 36, D) a staff of air (unseen) (63, 37, D) a +1 ring mail of poison resistance (unseen) (64, 3, D) a +0 flail (64, 17, D) a +1 dagger of venom (unseen) (64, 26, D) a +2 antimagic orcbow (64, 28, D) a +0 long sword (65, 17, D) a +0 dire flail a naga corpse (skeletalised by now) (65, 26, D) the +5 ring mail of Kikk {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (65, 44, D) a glowing shapeshifter corpse (67, 0, D) a staff of air (unseen) (67, 41, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (68, 1, D) a +0 giant club (68, 2, D) a +0 giant club an ogre corpse (skeletalised by now) (68, 43, D) an ugly thing corpse (skeletalised by now) (69, 0, D) the +6 flail "Dineiq" {freeze, ^Fragile rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. (69, 4, D) a +0 giant spiked club (69, 18, D) a +0 spear a naga corpse (skeletalised by now) (69, 21, D) a ball python corpse (skeletalised by now) (69, 29, D) a +0 spear a spriggan corpse (skeletalised by now) (69, 30, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (69, 31, D) a +0 dagger a +0 robe (69, 36, D) a +2 longbow of freezing (unseen) (69, 43, D) a shapeshifter corpse (skeletalised by now) (70, 9, D) a +1 ring mail of poison resistance (70, 21, D) an adder corpse (skeletalised by now) (70, 29, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (70, 36, D) a staff of conjuration (70, 42, D) an ugly thing corpse (skeletalised by now) (71, 8, D) a +5 heavy sling (71, 9, D) a +0 long sword a +0 short sword (71, 17, D) a +1 ring mail of poison resistance (71, 37, D) a +4 dagger of speed (unseen) (72, 8, D) a staff of earth (72, 16, D) a +2 vampiric spear (72, 20, D) a +0 mace (72, 31, D) a wolf corpse (skeletalised by now) (72, 36, D) the +0 leather armour of Leapfrog {rN+ rCorr Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (72, 37, D) a +2 heavy glaive (unseen) (73, 1, D) a +5 war axe of flaming (unseen) (73, 9, D) a +0 long sword a +0 leather armour (73, 17, D) a +0 vampiric long sword (unseen) (73, 27, D) a +0 hand axe of electrocution (73, 36, D) the +0 war axe of Mourning {flame, rC- Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. (unseen) (73, 37, D) a +1 orcbow of freezing (unseen) (75, 1, D) the +0 scale mail of Hedonism {Regen+ Dex+3} Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. (unseen)