void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (57, 43, D) a +1 battleaxe of freezing (still there?) an ice dragon corpse (still there?) a frost giant corpse (still there?) (58, 44, D) an ice dragon corpse (59, 12, D) a water moccasin corpse (skeletalised by now) (59, 37, D) a +2 pair of gloves of strength (unseen) (60, 9, D) an adder corpse (skeletalised by now) (60, 37, D) a staff of alchemy (unseen) (61, 37, D) a wand of mindburst (11) (62, 1, D) a +0 shortbow of freezing (unseen) (62, 2, D) a shapeshifter corpse (skeletalised by now) (62, 4, D) an ugly thing corpse (skeletalised by now) (62, 8, D) a ring of flight (62, 9, D) the +4 dagger of Stained Judgement {flame, Str+2 Dex+6} Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). (62, 17, D) a +3 spear of venom (unseen) (62, 26, D) a ring of flight (62, 27, D) a +2 arbalest of freezing (unseen) (62, 37, D) a wand of polymorph (2) (63, 16, D) a staff of conjuration (63, 17, D) a +0 antimagic demon whip (63, 18, D) a +3 morningstar of freezing a +0 robe (63, 27, D) the +9 trident of Ygolybis {drain, rF+ Will+ Int-5} Int-5: It affects your intelligence (-5). rF+: It protects you from fire. Will+: It increases your willpower. (unseen) (63, 37, D) a book of Battle (64, 16, D) a +0 quarterstaff of speed (unseen) (64, 17, D) a +3 heavy battleaxe (unseen) (64, 27, D) a staff of fire (unseen) (67, 0, D) a +4 mace of protection (unseen) (68, 0, D) a staff of conjuration (69, 0, D) a +0 rapier of venom (unseen) (69, 32, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (69, 36, D) a staff of death (unseen) (69, 43, D) a +0 falchion an orc corpse (70, 8, D) the +3 orcbow of the Doomed Warrior {flame, rElec rCorr Str-4 Dex+2} Str-4: It affects your strength (-4). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (70, 9, D) a staff of alchemy (unseen) (70, 33, D) a shapeshifter corpse (skeletalised by now) (70, 37, D) a +6 morningstar of holy wrath (unseen) (70, 43, D) a +0 mace a +0 chain mail (71, 8, D) a staff of conjuration (71, 16, D) a staff of air (unseen) (71, 17, D) a +1 spear of flaming (unseen) (71, 37, D) a +0 club (still there?) a +0 chain mail (still there?) a staff of alchemy (still there?) (71, 38, D) a +0 flail a +0 chain mail a +0 dagger a +0 robe (71, 39, D) a +0 long sword a +0 chain mail (71, 40, D) a +1 whip of freezing (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (72, 16, D) the +1 helmet of Hasimm {Will+ Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Will+: It increases your willpower. (72, 17, D) a +3 ring mail of poison resistance (72, 26, D) a +3 orcbow of flaming (72, 27, D) a staff of cold (72, 37, D) a +0 dagger (still there?) a +0 robe (still there?) the +7 battleaxe "Pugoyrgh" {venom, rN+} (still there?) rN+: It protects you from negative energy. (73, 16, D) a +2 heavy flail (unseen) (73, 26, D) the +1 orcbow of the Final Decision {heavy, rC+ rCorr MP+9} rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (unseen) (73, 38, D) a +0 dagger a +0 robe an orc corpse