void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a staff of earth (61, 16, D) a wand of polymorph (5) (62, 1, D) a staff of air (62, 9, D) a shapeshifter corpse (skeletalised by now) (62, 16, D) a staff of cold (unseen) (62, 17, D) a wand of polymorph (5) (63, 0, D) a +3 leather armour of poison resistance (63, 8, D) the +5 glaive "Gizam" {drain, rF+ Int+3 Dex-2 Stlth+} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (63, 16, D) a maw talisman (63, 17, D) a +5 arbalest of freezing (unseen) (64, 16, D) a +2 hand axe of flaming (unseen) (64, 17, D) a wand of mindburst (9) (67, 0, D) a +3 chain mail of fire resistance (unseen) (68, 0, D) a +2 leather armour of cold resistance (71, 8, D) a staff of cold (71, 16, D) a +1 lajatang of speed (71, 17, D) a +0 ring mail of willpower (unseen) (72, 8, D) a ring of flight (72, 16, D) a staff of conjuration (72, 17, D) a staff of alchemy (unseen) (72, 26, D) a +2 sling of flaming (73, 1, D) a +0 hand axe a +0 leather armour a book of Decay an orc corpse (skeletalised by now) (73, 16, D) a +2 leather armour of cold resistance (73, 27, D) a +2 heavy battleaxe (75, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a +4 shortbow of electrocution (still there?)