void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 22, D) a +3 dagger a +0 robe (59, 23, D) a +0 dagger a +0 robe (61, 0, D) +0 fire dragon scales (61, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 4, D) a +0 shortbow (61, 10, D) a +0 dagger an elf corpse (skeletalised by now) (61, 21, D) a +0 spear a spriggan corpse (61, 26, D) a +4 scimitar of electrocution (unseen) (61, 33, D) a +0 spear (62, 0, D) a +1 battleaxe of freezing (62, 1, D) a +1 mace of protection (unseen) (62, 3, D) a +0 shortbow a centaur corpse (skeletalised by now) (62, 8, D) a +2 falchion of protection (62, 11, D) a +0 scimitar a +0 leather armour (62, 12, D) a +3 mace of protection (62, 16, D) a +3 scale mail of fire resistance (62, 17, D) the staff of the Nice God {rN+ Str+3 Int+3 Hexes Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 23, D) a +0 spear a spriggan corpse (62, 26, D) an amulet of the acrobat (62, 27, D) a staff of earth (unseen) (63, 4, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 8, D) a +2 flail of protection (unseen) (63, 17, D) a +1 hand axe of flaming (63, 26, D) a +1 broad axe of flaming (unseen) (63, 27, D) the Book of Blasting Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Starburst Conjuration/Fire 6 (unseen) (64, 26, D) a +0 spectral quarterstaff (unseen) (64, 27, D) a wand of warping (4) (65, 26, D) a +4 scale mail of poison resistance (unseen) (67, 0, D) a +1 morningstar of protection (unseen) (71, 16, D) the +4 glaive of the Abyss {protect, Str+3 Int-5 Dex+6} Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). (71, 26, D) a staff of conjuration (unseen) (71, 27, D) the +4 short sword "Icoghod" {pain, rF+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. (unseen) (72, 9, D) the +6 orcbow of Dithmenos, Screaming {speed, *Corrode Fly Will- Int+4} Int+4: It affects your intelligence (+4). Will-: It decreases your willpower. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (unseen) (72, 11, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (72, 17, D) a Grand Grimoire (72, 27, D) a staff of fire (73, 16, D) a +2 heavy broad axe (unseen) (73, 17, D) the +11 whip of void236's Destruction {spect, rF+ Int+3 Stlth+} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (73, 26, D) a +3 scale mail of fire resistance (unseen) (73, 27, D) a +1 falchion of freezing (unseen)