void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (58, 44, D) a jorogumo corpse (59, 37, D) a +2 vampiric glaive (unseen) (60, 37, D) a wand of digging (8) (61, 3, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (61, 16, D) a +2 spectral giant spiked club (61, 26, D) a +1 scale mail of fire resistance (unseen) (61, 37, D) a +4 heavy shortbow (unseen) (62, 1, D) a staff of cold (unseen) (62, 3, D) a +0 dagger a +0 dagger a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (62, 9, D) a staff of air (unseen) (62, 17, D) a staff of death (62, 22, D) a polar bear corpse (62, 27, D) the +1 morningstar "Undertaker" {flame, Will++} Will++: It greatly increases your willpower. (62, 37, D) a ring of fire (63, 0, D) the +1 short sword of Wucvev {drain, Fly Str+2} Str+2: It affects your strength (+2). Fly: It grants you flight. The Shining One disapproves of the use of such an item. (unseen) (63, 21, D) a river rat corpse a bullfrog corpse a wolf corpse (63, 26, D) a staff of earth (63, 37, D) a scarf of resistance (unseen) (64, 16, D) a +3 heavy orcbow (unseen) (64, 17, D) a staff of earth (unseen) (64, 21, D) a bullfrog corpse (64, 26, D) a staff of death (64, 27, D) the +1 chain mail "Metome" {Harm Int+2 Slay-5 Stlth+} Int+2: It affects your intelligence (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (68, 0, D) a +2 robe of fire resistance (68, 3, D) a +0 arbalest a +0 arbalest (68, 4, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (68, 43, D) a +2 vampiric dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a spriggan corpse a wolf corpse a spriggan corpse (69, 36, D) the +5 battleaxe of Evisceration {freeze, rN+ Str+2 Int+3 Stlth+} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (70, 8, D) a staff of fire (unseen) (70, 9, D) a +1 robe of cold resistance (unseen) (70, 11, D) a +0 long sword (70, 36, D) a +3 scale mail of fire resistance (unseen) (70, 37, D) a +3 dagger of venom (71, 8, D) a +1 shortbow of flaming (71, 9, D) a +0 long sword an elf corpse (skeletalised by now) (71, 11, D) a +0 short sword a +0 leather armour (71, 12, D) a +0 long sword of holy wrath (71, 17, D) a +3 chain mail of fire resistance (unseen) (71, 21, D) a +0 dire flail (71, 26, D) the +4 robe "Reghiehi" {rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (71, 42, D) a +0 dagger a +0 robe (72, 9, D) the Encyclopedia of Left-Handed Secrets Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 The Shining One disapproves of the use of such an item. (72, 16, D) a +2 ring mail of poison resistance (72, 21, D) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (72, 26, D) a +2 robe (72, 27, D) a +4 heavy hand axe (72, 36, D) a +5 trident of venom (unseen) (73, 1, D) the +8 spear "Odyujij" {freeze, rPois rCorr MP+9 Dex-2} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (unseen) (73, 21, D) a +0 battleaxe a naga corpse (skeletalised by now) (73, 36, D) a +3 flail of draining (unseen) (75, 1, D) a +3 long sword of electrocution (unseen)