void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 13, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (61, 8, D) the +6 shortbow "Testudinebane" {elec, ^Drain rPois rCorr Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (61, 26, D) a +1 chain mail of fire resistance (unseen) (62, 0, D) a +2 leather armour of fire resistance (62, 1, D) a staff of air (62, 4, D) a +0 vampiric war axe a +0 scale mail a +0 dire flail a +0 ring mail (62, 8, D) a +6 glaive of venom (62, 17, D) the +1 orcbow of the Ubiquitous God {flame, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (unseen) (62, 21, D) a +2 short sword a +0 robe (62, 27, D) a staff of air (unseen) (62, 30, D) a +0 hand axe a +0 ring mail (62, 31, D) a +0 club (63, 0, D) a +0 vampiric dagger (63, 4, D) a +0 scale mail a human corpse (skeletalised by now) (63, 8, D) the +8 demon trident "Rift" {distort, reach+} The Shining One disapproves of the use of such an item. (63, 16, D) a +2 spear of venom (63, 17, D) the +6 arbalest "Damnation" {damnation} The Shining One disapproves of the use of such an item. (unseen) (63, 26, D) a staff of air (63, 27, D) a staff of conjuration (unseen) (63, 29, D) a +0 glaive 3 boomerangs a +0 plate armour an orc corpse (63, 32, D) a +0 short sword a +0 scale mail an orc corpse (64, 16, D) an amulet of reflection (64, 17, D) a +4 ring mail of fire resistance (unseen) (64, 30, D) a +0 dagger (64, 31, D) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) a +3 plate armour (still there?) (64, 32, D) a +0 club a +0 leather armour (69, 2, D) a +2 spear (still there?) a +0 robe (still there?) (69, 13, D) a +0 hand axe a +0 war axe (69, 21, D) a +0 trident a merfolk corpse (69, 22, D) a wind drake corpse (skeletalised by now) (69, 31, D) a basilisk corpse (69, 36, D) a scroll of brand weapon (70, 8, D) a staff of fire (unseen) (70, 9, D) a staff of fire (unseen) (70, 11, D) a +0 dagger a draconian corpse (skeletalised by now) (70, 13, D) a +0 whip a draconian corpse (skeletalised by now) (70, 21, D) a +0 orcbow (70, 23, D) a wind drake corpse (skeletalised by now) (70, 31, D) a river rat corpse (70, 33, D) a wolf corpse (70, 36, D) an Everburning Encyclopedia (70, 37, D) the staff "Tile" {rF+ Will++ Int-5 Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rF+: It protects you from fire. Will++: It greatly increases your willpower. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 16, D) a staff of cold (unseen) (71, 22, D) a +0 trident a merfolk corpse (71, 27, D) a +3 heavy falchion (71, 36, D) a +3 plate armour of poison resistance (unseen) (71, 37, D) a ring of wizardry (72, 8, D) the +1 spear "Wireivem" {freeze, rC+} rC+: It protects you from cold. (72, 9, D) a +1 orcbow of draining (72, 27, D) a +2 rapier of draining (unseen) (72, 36, D) a +3 heavy dire flail (unseen) (72, 37, D) the +0 cloak of the Thief {Quiet Slay-3 SInv Stlth+} Quiet: All noise in your surroundings is dampened. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (73, 1, D) a staff of earth (unseen) (73, 3, D) a +0 long sword (still there?) a +0 scale mail of cold resistance (still there?) (73, 16, D) a +4 morningstar of protection (73, 26, D) a +1 long sword of freezing (unseen) (73, 27, D) a +1 great sword of holy wrath (unseen) (73, 36, D) a wand of mindburst (3) (73, 37, D) a +6 flail of protection (unseen) (74, 13, D) a +0 flail a draconian corpse (skeletalised by now)