Dungeon Sprint DCSS version 0.32-a0-814-g0968bab981 (webtiles) character file. Game seed: 17641135150254215012 656 void236 the Protected (level 7, -1/58 HPs) Began as a Gnoll Wanderer on Mar 22, 2024. Was an Initiate of Ashenzari. Slain by an ironbound preserver ... wielding a +0 morningstar (29 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:08 (337 turns). void236 the Protected (Gnoll Wanderer) Turns: 337, Time: 00:02:08 Health: -1/58 AC: 19 Str: 26 XL: 7 Next: 55% Magic: 17/17 EV: 5 Int: 14 God: Ashenzari [......] Gold: 0 SH: 15 Dex: 8 Spells: 19/19 levels left rFire . . . A - +6 shillelagh "Devastator" {shatter} rCold . . . B - +3 tower shield rNeg . . . m - +5 plate armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth w - +6 ring of strength HPRegen 0.29/turn x - +6 ring of strength MPRegen 0.15/turn %: no teleportation @: marked A: fangs 1, strong nose, distributed training a: Renounce Religion You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 club A - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it in the Dungeon) Armour d - a +2 scale mail m - a +5 plate armour (worn) B - a +3 tower shield (worn) E - a +2 pair of gloves of infusion Jewellery r - a ring of flight s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength (left hand) x - a +6 ring of strength (right hand) D - a +6 ring of intelligence Wands y - a wand of mindburst (7) z - a wand of quicksilver (7) C - a wand of warping (3) Scrolls b - 8 scrolls of fog c - 5 scrolls of blinking o - 4 scrolls of amnesia p - 5 scrolls of identify q - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of might Skills: + Level 6.0 Fighting + Level 6.0 Short Blades + Level 6.0 Long Blades + Level 6.0 Axes + Level 6.0 Maces & Flails + Level 6.0 Polearms + Level 6.0 Staves + Level 6.0 Ranged Weapons + Level 6.0 Throwing + Level 10.4 Armour + Level 6.0 Dodging + Level 6.5 Stealth + Level 6.0 Shields + Level 6.0 Unarmed Combat + Level 6.7 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 6.3 Necromancy + Level 4.9 Translocations + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy + Level 7.1 Invocations + Level 6.6 Evocations + Level 5.4 Shapeshifting You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 22% N/A 54% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 38% N/A 67% 2 Call Canine Familiar Summ 18% N/A 92% 3 Sigil of Binding Hex 18% N/A 92% 3 Brom's Barrelling Bould Conj/Erth 18% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 9% N/A 100% 4 Fireball Conj/Fire 9% 3d6 100% 5 Iskenderun's Battlesphe Conj 18% 2d7 100% 5 Conjure Ball Lightning Conj/Air 9% 3x3d6 100% 6 Orb of Destruction Conj 9% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sphinx hits you but does no damage. x3 The vault sentinel casts a spell at you. The mark upon you grows brighter. The ironbound convoker barely misses you. The sphinx hits you. The sphinx hits you but does no damage. x2 The ironbound convoker hits you but does no damage. The ironbound preserver casts a spell. The ironbound preserver begins to accept its allies' injuries. You block the sphinx's attack. x2; The sphinx hits you! Unknown command. Unknown command. You thump the ironbound preserver! There is a shattering impact! The ironbound preserver is lightly wounded. The ironbound convoker is severely wounded. The sphinx is lightly wounded. The vault sentinel is heavily wounded. The ironbound preserver is lightly wounded. The ironbound convoker points at the ironbound preserver and mumbles some strange words. The ironbound preserver seems to grow stronger. The ironbound preserver barely misses you. The sphinx hits you but does no damage. The sphinx barely misses you. The sphinx hits you but does no damage. The vault sentinel points at you and mumbles some strange words. You barely resist. You block the ironbound preserver's attack. The ironbound convoker points at the vault sentinel and mumbles some strange words. The vault sentinel seems to grow stronger. Unknown command. You hit the ironbound preserver. There is a shattering impact! The ironbound preserver is heavily wounded. The vault sentinel is heavily wounded. The ironbound convoker is almost dead. The sphinx is lightly wounded. The ironbound preserver is heavily wounded. The sphinx hits you! The sphinx hits you. The sphinx hits you but does no damage. You block the ironbound convoker's attack. The ironbound preserver hits you with a +0 morningstar!! Ouch! That really hurt! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓ ▓..=::...▓ ∆∆∆ ▓...=....▓ ∆ ∆ ▓........▓ ........▓ ∆ ▓.▓ppH.▓.▓ ∆ ▓..p@....▓ ▓▓▓▓▓▓▓▓▓▓ ∆∆∆∆ ∆∆∆ You could see an ironbound preserver (strong), a sphinx (sheltered), a vault sentinel (strong, sheltered) and an ironbound convoker (sheltered). Vanquished Creatures 2 glass eyes (D) A wolf (D) 3 scorpions (D) 2 endoplasms (D) A jackal (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Gnoll Wanderer began the quest for the Orb. 0 | D | void236 set off with the following items: a +0 club, a | scroll of fog, 2 scrolls of blinking, a +2 scale mail, a | potion of curing, a potion of heal wounds, a potion of | haste, 2 potions of magic, a potion of berserk rage; and | the following spells available to memorise: Sublimation of | Blood, Cigotuvi's Dreadful Rot. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 36 | D | Reached XP level 2. HP: 23/23 MP: 4/6 114 | D | Became a worshipper of Ashenzari the Shackled 164 | D | Entered arena 2. 164 | D | Noticed a wolf 164 | D | Found a transporter. 167 | D | Killed a wolf 168 | D | Reached skill level 9 in Armour 168 | D | Reached XP level 3. HP: 23/29 MP: 7/9 168 | D | Reached XP level 4. HP: 28/35 MP: 7/10 205 | D | Entered arena 3. 205 | D | Noticed a scorpion 205 | D | Noticed a scorpion 205 | D | Noticed a scorpion 205 | D | Found a transporter. 207 | D | Killed a scorpion 208 | D | Reached skill level 5 in Spellcasting 208 | D | Reached skill level 5 in Necromancy 208 | D | Reached skill level 5 in Invocations 208 | D | Reached XP level 5. HP: 42/42 MP: 10/12 210 | D | Reached skill level 5 in Stealth 210 | D | Reached skill level 5 in Evocations 212 | D | Reached XP level 6. HP: 35/49 MP: 10/14 287 | D | Entered arena 4. 287 | D | Noticed a glass eye 287 | D | Noticed a glass eye 287 | D | Found a transporter. 291 | D | Killed a glass eye 291 | D | Killed a glass eye 292 | D | Reached skill level 10 in Armour 292 | D | Reached skill level 5 in Shapeshifting 292 | D | Reached XP level 7. HP: 46/58 MP: 15/17 331 | D | Entered arena 5. 331 | D | Noticed an ironbound preserver 331 | D | Noticed an ironbound convoker 331 | D | Noticed a sphinx 331 | D | Noticed a vault sentinel 331 | D | Found a transporter. 337 | D | Slain by an ironbound preserver Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 6 | 6.0 Short Blades | 2 3 4 6 | 6.0 Long Blades | 2 3 4 6 | 6.0 Axes | 2 3 4 6 | 6.0 Maces & Flails | 2 3 4 6 | 6.0 Polearms | 2 3 4 6 | 6.0 Staves | 2 3 4 6 | 6.0 Ranged Weapons | 2 3 4 6 | 6.0 Throwing | 2 3 4 6 | 6.0 Dodging | 2 3 4 6 | 6.0 Stealth | 3 4 5 6 | 6.5 Shields | 2 3 4 6 | 6.0 Unarmed Combat | 2 3 4 6 | 6.0 Spellcasting | 3 4 5 6 | 6.7 Conjurations | 2 3 4 | 4.9 Hexes | 2 3 4 | 4.9 Summonings | 2 3 4 | 4.9 Necromancy | 4 5 6 | 6.3 Translocations | 2 3 4 | 4.9 Fire Magic | 2 3 4 | 4.9 Ice Magic | 2 3 4 | 4.9 Air Magic | 2 3 4 | 4.9 Earth Magic | 2 3 4 | 4.9 Alchemy | 2 3 4 | 4.9 Invocations | 3 4 5 7 | 7.1 Evocations | 3 4 5 6 | 6.6 Shapeshifting | 2 3 4 5 | 5.4 Armour | 9 10 | 10.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shillelagh | 3 | 7 | 4 || 14 Bite | 1 | | || 1 Evoke: Wand | | | 1 || 1 Use: Potion | 1 | | || 1 Armour: Plate armour | 2 | 4 | 19 || 25 Dodge: Dodged | | | 3 || 3 Block: Tower shield | 3 | 6 | 9 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 340 | 332 | 8 | 116 | 0 | 1 | 340.0 | Dungeon | 340 | 332 | 8 | 116 | 0 | 1 | 340.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 340 daAuts