Dungeon Sprint DCSS version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 1933032508251411071 1282 void236 the Nimble (level 8, -2/55 HPs) Began as a Djinni Conjurer on May 2, 2024. Was an Initiate of Ashenzari. Killed by the air ... invoked by a wind drake (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:08 (423 turns). void236 the Nimble (Djinni Conjurer) Turns: 423, Time: 00:04:09 Health: -2/55 AC: 5 Str: 6 XL: 8 Next: 84% Gold: 0 EV: 16 Int: 34 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + + t - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold . . . u - orb {mayhem} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++++ p - +6 ring of intelligence HPRegen 0.29/turn q - +6 ring of intelligence %: no teleportation, mayhem, infuse magic (-3 HP) @: swift, flying, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item You were in the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch Inventory: Hand Weapons t - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Armour a - a +0 robe (worn) u - an orb of mayhem (worn) Magical Staves w - a staff of conjuration Jewellery n - a +6 ring of dexterity o - a +6 ring of dexterity p - a +6 ring of intelligence (left hand) q - a +6 ring of intelligence (right hand) r - a +6 ring of strength s - a +6 ring of strength y - a ring of resist corrosion z - a +4 ring of protection A - a +4 ring of protection B - the ring "Busey" {Str+3 SInv} (You found it in the Dungeon) [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. Wands l - a wand of mindburst (7) m - a wand of light (13) x - a wand of flame (13) Scrolls f - a scroll of blinking Potions b - 10 potions of curing c - 9 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous j - a box of beasts v - a lightning rod (4/4) Skills: + Level 2.7 Fighting + Level 5.7 Polearms + Level 12.4 Dodging + Level 8.9 Stealth * Level 7.5 Spellcasting * Level 7.5 Conjurations * Level 7.5 Hexes * Level 7.5 Summonings * Level 7.5 Necromancy * Level 7.5 Translocations * Level 7.5 Fire Magic * Level 7.5 Ice Magic * Level 7.5 Air Magic * Level 7.5 Earth Magic * Level 7.5 Alchemy + Level 1.3 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 29% 3d13 1% 4 d - Iskenderun's Mystic Conj/Tloc 59% 2d12 (+2d61% 4 e - Apportation Tloc 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 100% 3d10 1% 2 g - Swiftness Air 59% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The merfolk shouts! The wind drake hisses angrily. The centaur shouts! The wind drake hisses angrily. The wind drake flaps its wings at you. The air twists around and strikes you! The wind drake flaps its wings at your fulminant prism. The air twists around and strikes your fulminant prism!! Your fulminant prism explodes! Your fulminant prism crackles loudly. Unknown command. The wind drake flaps its wings at you. The air twists around and strikes you! Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! The wind drake flies into a frenzy! The blast of energy engulfs the wind drake!! The wind drake is heavily wounded. The blast of energy engulfs the wind drake! The wind drake is moderately wounded. The blast of energy engulfs the wind drake!! The wind drake is heavily wounded. The blast of energy engulfs the wind drake!! The wind drake is heavily wounded. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * The wind drake begins repelling missiles! The wind drake bites the wind drake! The wind drake flaps its wings at you. The air twists around and strikes you!! You die... ▓..:))..▓ ▓..|=k..▓ ▓..k)...▓ ▓.m.....▓ ▓..kk...▓ ....... ▓.▓...▓.▓ ▓...@...▓ ▓▓▓▓▓▓▓▓▓ You could see 3 wind drakes, a merfolk and a neutral wind drake (fast, strong, frenzied, distracted). Vanquished Creatures A thrashing horror (D) A yak (D) 2 wolves (D) A centaur (D) A phantom (D) A bullfrog (D) A wight (D) A quasit (D) An iron imp (D) A mummy (D) 2 river rats (D) An ufetubus (D) A bat zombie (D) A quokka skeleton (D) 16 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D) A river rat (D) A bat skeleton (D) 3 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms (D) 6 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Djinni Conjurer began the quest for the Orb. 0 | D | void236 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a burning altar of Makhleb. 8 | D | Found a transporter. 8 | D | Found a viscous altar of Jiyva. 10 | D | Found a hazy altar of Hepliaklqana. 35 | D | Found an opulent altar of Gozag. 52 | D | Reached skill level 6 in Dodging 52 | D | Reached skill level 5 in Stealth 52 | D | Reached XP level 2. HP: 21/21 MP: 0/0 80 | D | Became a worshipper of Ashenzari the Shackled 103 | D | Entered arena 2. 103 | D | Found a transporter. 113 | D | Reached XP level 3. HP: 25/25 MP: 0/0 113 | D | Learned a level 1 spell: Apportation 121 | D | Entered arena 3. 121 | D | Noticed a wolf 121 | D | Found a transporter. 130 | D | Reached skill level 1 in Polearms 133 | D | Reached skill level 7 in Dodging 133 | D | Reached XP level 4. HP: 27/31 MP: 0/0 134 | D | Killed a wolf 135 | D | Reached skill level 1 in Fighting 135 | D | Reached skill level 8 in Dodging 135 | D | Reached XP level 5. HP: 33/37 MP: 0/0 135 | D | Learned a level 2 spell: Momentum Strike 151 | D | Entered arena 4. 151 | D | Noticed a phantom 151 | D | Found a transporter. 155 | D | Reached skill level 5 in Spellcasting 155 | D | Reached skill level 5 in Conjurations 155 | D | Reached skill level 5 in Hexes 155 | D | Reached skill level 5 in Summonings 155 | D | Reached skill level 5 in Necromancy 155 | D | Reached skill level 5 in Translocations 155 | D | Reached skill level 5 in Fire Magic 155 | D | Reached skill level 5 in Ice Magic 155 | D | Reached skill level 5 in Air Magic 155 | D | Reached skill level 5 in Earth Magic 155 | D | Reached skill level 5 in Alchemy 155 | D | Reached XP level 6. HP: 38/42 MP: 0/0 160 | D | Reached skill level 9 in Dodging 174 | D | Entered arena 5. 174 | D | Noticed a thrashing horror 174 | D | Found a transporter. 178 | D | Killed a thrashing horror 179 | D | Reached skill level 5 in Polearms 179 | D | Reached skill level 11 in Dodging 179 | D | Reached skill level 1 in Evocations 179 | D | Reached XP level 7. HP: 7/49 MP: 0/0 179 | D | Learned a level 3 spell: Swiftness 179 | D | Reached XP level 8. HP: 8/55 MP: 0/0 350 | D | Entered arena 6. 350 | D | Noticed a yak 350 | D | Found a transporter. 355 | D | Reached skill level 12 in Dodging 360 | D | Killed a yak 369 | D | Got the ring "Busey" {Str+3 SInv} 418 | D | Entered arena 7. 418 | D | Noticed a merfolk 418 | D | Noticed a wind drake 418 | D | Noticed a wind drake 418 | D | Noticed a wind drake 418 | D | Noticed a wind drake 423 | D | Killed from afar by a wind drake Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 6 7 8 11 12 | 12.4 Stealth | 5 6 8 | 8.9 Polearms | 1 2 5 | 5.7 Spellcasting | 4 5 7 | 7.5 Conjurations | 4 5 7 | 7.5 Hexes | 4 5 7 | 7.5 Summonings | 4 5 7 | 7.5 Necromancy | 4 5 7 | 7.5 Translocations | 4 5 7 | 7.5 Fire Magic | 4 5 7 | 7.5 Ice Magic | 4 5 7 | 7.5 Air Magic | 4 5 7 | 7.5 Earth Magic | 4 5 7 | 7.5 Alchemy | 4 5 7 | 7.5 Fighting | 1 2 | 2.7 Evocations | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Lance | 12 | 2 | || 14 Cast: Fulminant Prism | | 3 | 3 || 6 Iskenderun's Myst | | 2 | 4 || 6 Magic Dart | | 1 | || 1 Searing Ray | | 1 | || 1 Swiftness | | | 1 || 1 Evoke: Box of beasts | 1 | | || 1 Use: Potion | 2 | | || 2 Stab: Sleeping | 1 | | || 1 Armour: Robe | 10 | 4 | 3 || 17 Dodge: Dodged | 12 | 3 | 1 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 422 | 422 | 0 | 209 | 0 | 1 | 422.0 | Dungeon | 422 | 422 | 0 | 209 | 0 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 422 daAuts