Dungeon Crawl Stone Soup version 0.33-a0-250-g3973d0effb (webtiles) character file. Game seed: 12795423939982240105 46 void236 the Magician (level 3, -5/25 HPs) Began as a Djinni Fire Elementalist on Oct 16, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (929 turns). void236 the Magician (Djinni Fire Elementalist) Turns: 929, Time: 00:01:43 Health: -5/25 AC: 3 Str: 7 XL: 3 Next: 95% Gold: 35 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-6 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of brilliance {unknown} c - a potion of haste {unknown} g - a potion of heal wounds {unknown} Skills: + Level 3.0 Dodging + Level 2.3 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 11% 3 d - Inner Flame Hex/Fire 15% N/A 11% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Freeze Ice 60% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A frilled lizard comes into view. Unknown command. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire is destroyed! The gnoll barely misses you. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. Your foxfire is destroyed! The foxfire hits the gnoll. The gnoll is heavily wounded. Your foxfire is destroyed! The gnoll hits you from afar with a +0 spear. You conjure some foxfire! The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are no items here. You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is almost dead. Your foxfire is destroyed! The foxfire hits the gnoll. The gnoll is almost dead. Your foxfire is destroyed! A gnoll comes into view. It is wielding a +0 club and quivering a throwing net. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Unknown command. A gnoll comes into view. It is wielding a +0 club and quivering a throwing net. The foxfire hits the gnoll. The gnoll is moderately wounded. Your foxfire is destroyed! The gnoll hits you from afar with a +0 spear. You die... #.# #.# #.# ... #.# #.# #.# #@### #...# #§#g# #g#g# ... . #.# ## #.# #.# #.# You could see 3 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 4 bats (D:1) 3 frilled lizards 2 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | void236 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | void236 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 84 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 318 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 318 | D:1 | Learned a level 1 spell: Freeze 928 | D:2 | HP: 1/25 [gnoll/+0 spear (9)] 929 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.0 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 81 Armour: Robe || 33 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 928 | 903 | 25 | 0 | 693 | 2 | 464.0 | Dungeon | 928 | 903 | 25 | 0 | 693 | 2 | 464.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 8 daAuts