Dungeon Sprint DCSS version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 9488000376951824701 114 void236 the Magician (level 5, -9/36 HPs) Began as a Djinni Conjurer on Feb 19, 2025. Was a Follower of Makhleb. Mangled by a death cob (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:27 (182 turns). void236 the Magician (Djinni Conjurer) Turns: 182, Time: 00:01:28 Health: -9/36 AC: 2 Str: 6 XL: 5 Next: 18% Gold: 0 EV: 13 Int: 40 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . t - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... p - +6 ring of intelligence Stlth +++ q - +6 ring of intelligence HPRegen 0.26/turn %: no teleportation, infuse magic (-10 HP) @: flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 1 branch Inventory: Hand Weapons t - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) Jewellery j - a +6 ring of intelligence n - a +6 ring of dexterity o - a +6 ring of dexterity p - a +6 ring of intelligence (worn) q - a +6 ring of intelligence (worn) r - a +6 ring of strength s - a +6 ring of strength Wands l - a wand of mindburst (7) m - a wand of quicksilver (7) Scrolls f - 4 scrolls of blinking u - 7 scrolls of fog v - 5 scrolls of identify w - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 0.6 Fighting + Level 6.4 Dodging + Level 4.7 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Forgecraft + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 30% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 e - Poisonous Vapours Alch/Air 100% 1d5 1% 1 f - Grave Claw Necr 100% 2d14 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 4! You feel clever. You have reached level 5! The power to cast Grave Claw wells up from within. Spell assigned to 'f'. You stop channelling your searing ray. You see here the +6 mace "Joiria" {freeze, rPois Will- Int+3}. There is a transporter here. You see here the +6 mace "Joiria" {freeze, rPois Will- Int+3}. You see here a +4 glaive of flaming. You need no library to learn spells. You see here the +6 mace "Joiria" {freeze, rPois Will- Int+3}. There is a transporter here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Welcome to arena 3. You enter the transporter and appear at another place. A death cob and 3 draconians come into view. The draconian roars! Found four items. Found a transporter. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The death cob gives a chilling moan. The draconian roars! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a death cob (ally target) Poisonous fumes billow around the death cob! The death cob hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The death cob drains your vigour! You feel yourself slow down. The death cob hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.)=:.▓.))).▓.....▓ ▓..:..▓.....▓.....▓ ▓.*dd.▓.....▓.....▓ ▓..d..▓.....▓.....▓ ▓..z..▓.....▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a death cob (ally target), 3 draconians and a friendly fulminant prism. Vanquished Creatures A phantom (D) A jelly (D) 2 bat zombies (D) An endoplasm (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Djinni Conjurer began the quest for the Orb. 0 | D | void236 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a stormy altar of Qazlal. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 8 | D | Found a corrupted altar of Lugonu. 8 | D | Found a burning altar of Makhleb. 8 | D | Found a transporter. 8 | D | Found a viscous altar of Jiyva. 10 | D | Found a hazy altar of Hepliaklqana. 19 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 24 | D | Found an opulent altar of Gozag. 49 | D | Became a worshipper of Makhleb the Destroyer 50 | D | Reached XP level 2. HP: 21/21 MP: 0/0 59 | D | Entered arena 2. 59 | D | Found a transporter. 65 | D | Reached XP level 3. HP: 17/25 MP: 0/0 65 | D | Learned a level 1 spell: Poisonous Vapours 99 | D | Entered arena 3. 99 | D | Noticed a phantom 99 | D | Found a transporter. 102 | D | Reached * piety under Makhleb 109 | D | Killed a phantom 110 | D | Reached XP level 4. HP: 16/31 MP: 0/0 110 | D | Reached XP level 5. HP: 18/36 MP: 0/0 110 | D | Learned a level 2 spell: Grave Claw 180 | D | Entered arena 4. 180 | D | Noticed a death cob 180 | D | Noticed a draconian 180 | D | Noticed a draconian 180 | D | Noticed a draconian 180 | D | Found a transporter. 182 | D | Mangled by a death cob Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 6 | 6.5 Conjurations | 6 | 6.5 Hexes | 6 | 6.5 Summonings | 6 | 6.5 Necromancy | 6 | 6.5 Translocations | 6 | 6.5 Forgecraft | 6 | 6.5 Fire Magic | 6 | 6.5 Ice Magic | 6 | 6.5 Air Magic | 6 | 6.5 Earth Magic | 6 | 6.5 Alchemy | 6 | 6.5 Dodging | 3 6 | 6.4 Stealth | 3 4 | 4.7 Fighting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 8 | || 8 Searing Ray | 2 | || 2 Fulminant Prism | | 1 || 1 Poisonous Vapours | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 86 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 86 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 180 daAuts