Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 17298678329112821635 106 void236 the Conjurer (level 4, -1/32 HPs) Began as a Gnoll Conjurer on Mar 21, 2025. Slain by a kobold brigand ... wielding a +0 club (7 damage) ... in a sewer. The game lasted 00:03:05 (2516 turns). void236 the Conjurer (Gnoll Conjurer) Turns: 2516, Time: 00:03:05 Health: -1/32 AC: 2 Str: 6 XL: 4 Next: 84% Magic: 1/11 EV: 12 Int: 20 God: Gold: 226 SH: 0 Dex: 10 Spells: 2/13 levels left rFire . . . m - +0 short sword (flame) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 226 gold pieces. Inventory: Hand Weapons m - a +0 short sword of flaming (weapon) Missiles l - 2 datura-tipped darts Armour a - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - the ring "Epu Asin" {rF++ Int+3 Dex-4 Slay+4 Stlth+} (You found it on level 2 of the Dungeon) [ring of slaying] rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. k - a ring of positive energy q - a ring of willpower Scrolls d - 3 scrolls of fog {unknown} f - 4 scrolls of fear {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of summoning {unknown} o - a scroll of poison {unknown} p - 2 scrolls of revelation {unknown} Potions b - a potion of magic e - 2 potions of lignification {unknown} g - a potion of haste {unknown} n - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Forgecraft + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.4 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Momentum Strike Conj/Tloc 42% 3d9 3% 2 d - Blink Tloc 18% N/A 11% 2 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Lesser Beckoning Tloc 18% N/A 11% 2 Fugue of the Fallen Necr 9% N/A 22% 3 Passwall Erth 9% N/A 22% 3 Swiftness Air 9% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Anguish Hex/Necr 4% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel sick. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. You feel sick. The kobold brigand barely misses you. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You finish channelling your searing ray. You feel sick. The kobold brigand barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand is knocked back by the mystic blast. You feel sick. You hear a shout! Casting: Iskenderun's Mystic Blast (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavily wounded, 76% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is almost dead. (Press . to maintain the ray.) You feel sick. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. Your unstable footing causes you to fumble your attack. You feel sick. The kobold brigand hits you with a +0 club. Your unstable footing causes you to fumble your attack. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the kobold brigand. You burn the kobold brigand. The kobold brigand is almost dead. You feel sick. You are no longer poisoned. The kobold brigand hits you with a +0 club! You die... ≈# ∆ # #≈# ∆ ∆ #≈ #≈# ∆ ##≈# ##≈## ##.~.# ##~~.## #..~.~####....~#### #...~K@~~~..∩.~≈≈≈≈ #~.~..####.∩.~.### ##...# ##..~## #### ##~## #~# #~# #~# .~. ~~. You could see a kobold brigand. Vanquished Creatures 4 adders 2 ribbon worms A dart slug (D:3) 3 bats 8 endoplasms 3 giant cockroaches 5 goblins 6 hobgoblins 3 jackals (D:2) 7 kobolds 4 quokkas 4 ball pythons A frilled lizard (D:1) A rat (D:3) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | void236 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 141 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 722 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:1 | Learned a level 2 spell: Momentum Strike 728 | D:2 | Identified the ring "Epu Asin" {rF++ Int+3 Dex-4 Slay+4 | Stlth+} 819 | D:2 | Reached skill level 5 in Spellcasting 819 | D:2 | Reached XP level 3. HP: 22/25 MP: 2/9 916 | D:2 | Learned a level 2 spell: Blink 917 | D:2 | Reached skill level 1 in Invocations 1229 | D:2 | Reached skill level 1 in Fighting 1229 | D:2 | Reached skill level 1 in Short Blades 1229 | D:2 | Reached skill level 1 in Long Blades 1229 | D:2 | Reached skill level 1 in Axes 1229 | D:2 | Reached skill level 1 in Maces & Flails 1229 | D:2 | Reached skill level 1 in Polearms 1229 | D:2 | Reached skill level 1 in Staves 1229 | D:2 | Reached skill level 1 in Ranged Weapons 1229 | D:2 | Reached skill level 1 in Throwing 1229 | D:2 | Reached skill level 1 in Armour 1229 | D:2 | Reached skill level 1 in Shields 1229 | D:2 | Reached skill level 1 in Unarmed Combat 1229 | D:2 | Reached skill level 1 in Evocations 1426 | D:2 | Reached skill level 1 in Shapeshifting 1426 | D:2 | Reached XP level 4. HP: 32/32 MP: 6/11 1502 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2326 | D:3 | Reached skill level 1 in Hexes 2326 | D:3 | Reached skill level 1 in Summonings 2326 | D:3 | Reached skill level 1 in Necromancy 2326 | D:3 | Reached skill level 1 in Translocations 2326 | D:3 | Reached skill level 1 in Forgecraft 2326 | D:3 | Reached skill level 1 in Fire Magic 2326 | D:3 | Reached skill level 1 in Ice Magic 2326 | D:3 | Reached skill level 1 in Air Magic 2326 | D:3 | Reached skill level 1 in Earth Magic 2326 | D:3 | Reached skill level 1 in Alchemy 2357 | D:3 | Found a glowing drain. 2381 | Sewer | Entered a sewer 2504 | Sewer | Noticed a kobold brigand 2516 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic D:2: layout_loops_ring D:3: layout_loops_corners, gup_sewer_entry_bubbles, minmay_misc_feat_cross, nrook_loot_triangle Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.4 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Forgecraft | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Bite | 1 | 2 || 3 Short sword | | 15 || 15 Cast: Magic Dart | 68 | 28 || 96 Searing Ray | | 6 || 6 Iskenderun's Myst | | 1 || 1 Armour: Robe | 9 | 17 || 26 Dodge: Dodged | 7 | 18 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2536 | 2428 | 108 | 48 | 2049 | 4 | 634.0 | Dungeon | 2399 | 2291 | 108 | 0 | 1986 | 3 | 799.7 | Sewer | 137 | 137 | 0 | 48 | 63 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1133 daAuts D:1: 725 daAuts D:3: 541 daAuts Sewer: 137 daAuts