void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 8, D) a +2 battleaxe of electrocution (unseen) (61, 16, D) a +0 leather armour of cold resistance (unseen) (62, 0, D) a staff of air (62, 11, D) a +0 scimitar a +0 robe (62, 16, D) a book of Necromancy (62, 17, D) a +1 orcbow of freezing (unseen) (63, 16, D) a +0 helmet of see invisible (unseen) (63, 17, D) a book of Armaments (64, 16, D) a ring of poison resistance (64, 17, D) a staff of alchemy (unseen) (67, 0, D) a +2 whip of draining (unseen) (67, 3, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (68, 0, D) a staff of death (68, 3, D) a +0 trident (69, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 8, D) a +1 scimitar of electrocution (unseen) (70, 9, D) an amulet of faith (70, 11, D) a +1 heavy hand axe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (71, 8, D) a staff of air (71, 11, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (71, 21, D) a +0 long sword a +0 leather armour (71, 23, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (71, 27, D) the +4 orcbow of Indignation {freeze, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). (72, 9, D) a +2 heavy spear (unseen) (72, 12, D) a +0 dagger an orc corpse (skeletalised by now) (72, 13, D) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (72, 16, D) a +2 scale mail of fire resistance (72, 17, D) a ring of flight (72, 22, D) a +3 dire flail of holy wrath (72, 26, D) a staff of conjuration (73, 22, D) a +1 heavy hand axe (73, 27, D) a +1 plate armour of cold resistance (75, 18, D) a +1 shortbow of freezing a +0 dagger a +0 leather armour