void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a scroll of brand weapon (49, 37, D) a +4 spear of venom (unseen) (50, 36, D) an Everburning Encyclopedia (50, 37, D) a staff of cold (unseen) (51, 35, D) a hell hound corpse (51, 36, D) a book of Displacement (51, 37, D) the ring "Levenu" {rN+ Str+3 Int+6 SInv} [ring of intelligence] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. (unseen) (52, 36, D) a ring of fire (52, 37, D) My Sojourn through Swampland (52, 40, D) a +0 trident (53, 35, D) a +0 long sword a +0 robe (53, 36, D) a staff of alchemy (unseen) (53, 37, D) a +3 scale mail of willpower (unseen) (54, 36, D) a +2 broad axe of freezing (unseen) (60, 37, D) a +1 heavy partisan (61, 8, D) the +2 sling "Gilol" {drain, rN+ rCorr Str+2 Dex+3} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (61, 16, D) a staff of alchemy (unseen) (61, 26, D) the +1 short sword of the Water Diviner {elec, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (61, 37, D) a +4 hand axe of flaming (61, 42, D) a staff of death (62, 0, D) a staff of death (62, 1, D) the amulet "Riwur" {Spirit Rampage} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (62, 8, D) a +2 short sword of venom (62, 9, D) the +6 plate armour of Mezcal {rCorr} rCorr: It protects you from acid and corrosion. (unseen) (62, 12, D) a +5 falchion (still there?) a +0 robe (still there?) (62, 17, D) a +6 great mace of draining (62, 27, D) a +5 whip of draining (62, 42, D) a staff of air (unseen) (63, 16, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (63, 17, D) the +1 scale mail of Ilycakal {+Inv rPois Str-4} +Inv: It lets you turn invisible. rPois: It protects you from poison. Str-4: It affects your strength (-4). (63, 20, D) a hell hound corpse (skeletalised by now) (63, 37, D) a +2 robe of fire resistance (64, 17, D) a +4 sling of flaming (unseen) (64, 26, D) the +7 lajatang of the Moon {heavy, *Slow ^Fragile +Blink rElec} *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. (67, 0, D) a staff of fire (unseen) (68, 0, D) a +0 shortbow a +1 short sword of electrocution a +0 robe a +0 heavy battleaxe (69, 0, D) a +2 battleaxe of flaming (unseen) (69, 36, D) the staff of Hoafemp {rPois Dex+3 Alch} [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (unseen) (70, 8, D) a +4 great sword of freezing (unseen) (70, 9, D) a +0 short sword (still there?) a +0 scale mail (still there?) the +1 scimitar of the Lizard {flame, *Noise Int+4 Dex+3} (still there?) *Noise: It may make a loud noise when swung. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (70, 36, D) a +0 orcbow (still there?) a +3 demon blade of venom (still there?) (70, 37, D) a +0 trident a +0 phial of floods (70, 39, D) a +0 trident a throwing net a merfolk corpse (skeletalised by now) (71, 9, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 11, D) a +0 whip (71, 20, D) 6 large rocks a +0 trident (71, 26, D) a staff of conjuration (unseen) (71, 27, D) a +1 glaive of flaming (unseen) (71, 36, D) a +0 spear of flaming (71, 37, D) a +1 mace of protection (71, 40, D) a +0 trident (72, 8, D) a blade talisman (72, 9, D) a +0 morningstar of freezing (still there?) a +4 rapier of venom (still there?) an orc corpse (skeletalised by now) (still there?) (72, 10, D) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (72, 17, D) a +3 plate armour of poison resistance (72, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 26, D) the +3 lajatang of the Reaper {flame, Dex+3} Dex+3: It affects your dexterity (+3). (72, 27, D) a +8 chain mail of ponderousness (72, 36, D) a staff of earth (still there?) a wind drake corpse (skeletalised by now) (still there?) (72, 40, D) a +0 trident 3 boomerangs (73, 1, D) a +2 heavy morningstar (unseen) (73, 17, D) a +2 great mace of draining (unseen) (73, 20, D) 3 large rocks a cyclops corpse (skeletalised by now) (73, 26, D) a staff of air (73, 27, D) a +2 vampiric hand axe (unseen) (73, 36, D) a +4 heavy hand axe (unseen) (73, 37, D) a ring of flight (73, 40, D) a +0 trident 3 boomerangs (74, 39, D) a +0 trident a merfolk corpse (skeletalised by now) (75, 1, D) the +2 chain mail of Tomorrow {rC+ Str-5 Dex+2} rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). (unseen) (75, 19, D) a +0 trident