Dungeon Sprint DCSS version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 11845238168988423903 2160 void236 the Spear-Bearer (level 9, -1/81 HPs) Began as a Demonspawn Monk on Mar 21, 2025. Was a High Priest of Qazlal. Slain by a snapping turtle (23 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:36 (1105 turns). void236 the Spear-Bearer (Demonspawn Monk) Turns: 1105, Time: 00:03:37 Health: -1/81 AC: 15 Str: 20 XL: 9 Next: 10% Magic: 4/18 EV: 14 Int: 10 God: Qazlal [*****.] Gold: 0 SH: 7 Dex: 16 Spells: 8/8 levels left rFire . . . y - +2 halberd of the Pillar {venom, rC- Will+ MP+4 Str+4} rCold x . . [offhand occupied] rNeg . . . q - +3 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . x - +0 pair of gloves SInv . w - +0 pair of boots Will +.... (no amulet) Stlth + (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.32/turn %: no teleportation, repel missiles @: protected from physical damage, slowed, very slow A: antennae 2, rugged brown scales 1, demonic guardian 3, magic regeneration a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were in the Dungeon. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 spear k - a +2 trident r - a +1 heavy trident y - the +2 halberd of the Pillar (weapon) {venom, rC- Will+ MP+4 Str+4} (You found it in the Dungeon) rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). Str+4: It affects your strength (+4). Missiles p - 10 stones (quivered) Armour b - a +0 robe d - an orb of light q - a +3 ring mail (worn) w - a +0 pair of boots (worn) x - a +0 pair of gloves (worn) Jewellery s - a +3 ring of dexterity t - a +3 ring of strength Scrolls j - a scroll of blinking m - 2 scrolls of vulnerability n - 5 scrolls of amnesia o - a scroll of summoning Potions c - a potion of ambrosia e - 9 potions of curing f - 4 potions of heal wounds g - 3 potions of haste h - 4 potions of magic i - 4 potions of berserk rage l - 2 potions of invisibility u - 2 potions of might v - a potion of brilliance Skills: + Level 10.4 Fighting + Level 12.6 Polearms + Level 6.2 Armour + Level 8.0 Dodging + Level 1.4 Stealth + Level 0.7 Shields + Level 7.5 Invocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 52% 1 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Awaken Armour Erth/Frge 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You are partially covered in rugged brown scales. (AC +1, +3% HP) A powerful demonic guardian rushes to your aid. You regenerate magic rapidly. Message History Your rust devil hits the bog body. The bog body is destroyed! Qazlal accepts your kill. Your rust devil hits the death yak! Your rust devil corrodes the death yak! Your Armour skill increases to level 6! Your Dodging skill increases to level 8! Your Invocations skill gained 2 levels and is now at level 7! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 14, Int 10, Dex 16. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... Your guardian grows in power. You feel much better. The death yak is no longer encased in ice. Your rust devil hits the death yak! The death yak seems to be corroded for longer. You slice the death yak!! The death yak looks as sick as possible! The death yak is severely wounded. The death yak barely misses you. Your rust devil hits the death yak. The death yak seems to be corroded for longer. The snapping turtle bites you from afar! * * * LOW HITPOINT WARNING * * * The death yak gores you! * * * LOW HITPOINT WARNING * * * Your resistance to cold fades away. You feel protected from physical attacks. You feel much better. Your rust devil hits the death yak. The death yak seems to be corroded for longer. The death yak barely misses you. You block the snapping turtle's attack. Your rust devil hits the death yak. The death yak seems to be corroded for longer. You hit the death yak. The death yak looks as sick as possible! The death yak is almost dead. You block the death yak's attack. Your rust devil barely misses the death yak. The snapping turtle bites you from afar!! You die... ...##..#....##...# { ...##..†.)...#...#{{ #####..').)..'...+{ #####..'.)...#...# .%%##..#....##...# .[[##..#..#####.##{ { .))##..####...#'######.. ..)##..##.....S4.○○....# .))##..#......tY@☼°...# ####################### You could see a death yak (extremely poisoned, corroded, ally target), a snapping turtle, a ball python and a friendly rust devil (summoned). Vanquished Creatures A cyclops (D) A tyrant leech (D) A spriggan (D) A wyvern (D) A warg (D) A redback (D) A black bear (D) A kobold brigand (D) A phantom (D) A bullfrog (D) A crimson imp (D) Crazy Yiuf (D) An iron imp (D) An orc wizard (D) An adder (D) A gnoll (D) An adder zombie (D) 4 orcs (D) A hobgoblin (D) 3 jackals (D) A quokka (D) A ball python (D) A ball python zombie (D) 2 frilled lizards (D) A goblin (D) A quokka zombie (D) 32 creatures vanquished. Vanquished Creatures (collateral kills) A bog body (D) A kobold brigand (D) 2 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 22 | D | Reached skill level 3 in Polearms 22 | D | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 22 | D | Reached XP level 2. HP: 11/25 MP: 2/2 172 | D | Found a runed door to the Temple (Safe). 176 | D | Found a bloodstained altar of Trog. 176 | D | Found a shimmering blue altar of Sif Muna. 176 | D | Found a viscous altar of Jiyva. 176 | D | Found a hazy altar of Hepliaklqana. 176 | D | Found an opulent altar of Gozag. 177 | D | Found a basalt altar of Yredelemnul. 177 | D | Found a shimmering altar of Xom. 177 | D | Found an ornate altar of the Wu Jian Council. 177 | D | Found a sacrificial altar of Ru. 177 | D | Found a stormy altar of Qazlal. 177 | D | Found an iron altar of Okawaru. 177 | D | Found a sparkling altar of Nemelex Xobeh. 177 | D | Found a burning altar of Makhleb. 177 | D | Found a blossoming altar of Fedhas. 177 | D | Found a shadowy altar of Dithmenos. 177 | D | Found a snail-covered altar of Cheibriados. 181 | D | Found a roughly hewn altar of Beogh. 181 | D | Found a corrupted altar of Lugonu. 181 | D | Found a radiant altar of Vehumet. 182 | D | Found a broken altar of Ashenzari. 182 | D | Found an ancient bone altar of Kikubaaqudgha. 182 | D | Found a hide-covered altar of Uskayaw. 186 | D | Reached * piety under Qazlal 186 | D | Reached ** piety under Qazlal 186 | D | Became a worshipper of Qazlal Stormbringer 397 | D | Reached skill level 4 in Polearms 398 | D | Reached *** piety under Qazlal 429 | D | Reached **** piety under Qazlal 430 | D | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 430 | D | Reached XP level 3. HP: 27/31 MP: 3/3 503 | D | Noticed a black bear 503 | D | Noticed a phantom 504 | D | Noticed a kobold brigand 507 | D | Noticed Crazy Yiuf 512 | D | Killed a black bear 513 | D | Reached skill level 6 in Polearms 513 | D | Reached skill level 1 in Armour 513 | D | Reached skill level 5 in Dodging 513 | D | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 513 | D | Reached XP level 4. HP: 27/41 MP: 1/4 517 | D | Killed a phantom 518 | D | Reached skill level 7 in Polearms 518 | D | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 518 | D | Reached XP level 5. HP: 24/48 MP: 3/5 523 | D | Reached skill level 1 in Invocations 525 | D | Killed Crazy Yiuf 525 | D | Reached ***** piety under Qazlal 526 | D | Reached skill level 8 in Polearms 526 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 526 | D | Reached XP level 6. HP: 31/57 MP: 4/6 623 | D | Noticed a spriggan 626 | D | Killed a spriggan 627 | D | Reached skill level 9 in Polearms 682 | D | Gained mutation: A demonic guardian rushes to your aid. | [demonic ancestry] 682 | D | Reached XP level 7. HP: 63/64 MP: 4/8 698 | D | Noticed a warg 698 | D | Noticed a cyclops 703 | D | Killed a warg 704 | D | Reached skill level 10 in Polearms 706 | D | Killed a cyclops 707 | D | Reached skill level 11 in Polearms 707 | D | Reached XP level 8. HP: 39/74 MP: 3/10 735 | D | Got the Vellum of Ironbound Beguiling 737 | D | Got Lulokeakia's Parchment of Azoth and Weather 928 | D | Got the +2 halberd of the Pillar {venom, rC- Will+ MP+4 | Str+4} 1001 | D | Found a huge runed gate leading to the Armoury (Hard). 1001 | D | Found a huge runed gate leading to the Armoury (Hard). 1017 | D | Noticed a tyrant leech 1019 | D | Reached ****** piety under Qazlal 1020 | D | Reached skill level 10 in Fighting 1020 | D | Reached skill level 5 in Armour 1020 | D | Reached skill level 1 in Stealth 1030 | D | Killed a tyrant leech 1031 | D | Reached skill level 12 in Polearms 1031 | D | Reached skill level 5 in Invocations 1095 | D | Noticed a death yak 1095 | D | Noticed a snapping turtle 1096 | D | Noticed a bog body 1101 | D | Killed a bog body 1102 | D | Gained mutation: A powerful demonic guardian rushes to your | aid. [demonic ancestry] 1102 | D | Reached XP level 9. HP: 8/81 MP: 2/14 1105 | D | Slain by a snapping turtle Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_1, final_vault] Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 3 4 6 7 8 9 11 12 | 12.6 Dodging | 3 4 5 6 7 8 | 8.0 Fighting | 4 6 7 8 9 10 | 10.4 Armour | 1 2 3 4 6 | 6.2 Invocations | 1 3 7 | 7.5 Stealth | 1 | 1.4 Shields | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 9 | | || 9 Trident | 27 | 24 | 5 || 56 Halberd | | | 10 || 10 Invoke: Upheaval | 1 | 1 | 6 || 8 Disaster Area | | | 2 || 2 Use: Potion | | | 2 || 2 Armour: Robe | 20 | | || 20 Ring mail | 11 | 13 | 14 || 38 Dodge: Dodged | 23 | 16 | 7 || 46 Repelled | | 1 | 1 || 2 Block: Other | | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1047 | 70 | 660 | 0 | 1 | 1117.0 | Dungeon | 1117 | 1047 | 70 | 660 | 0 | 1 | 1117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1117 daAuts