Dungeon Sprint DCSS version 0.33-a0-1119-g2614225963 (webtiles) character file. Game seed: 8738155021706122575 9 void236 the Trooper (level 2, 17/25 HPs) Began as a Demonspawn Monk on Mar 23, 2025. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:11 (20 turns). void236 the Trooper (Demonspawn Monk) Turns: 20, Time: 00:00:11 Health: 17/25 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 mace rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: glowing A: condensation shield a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls j - a scroll of blinking Potions c - a potion of ambrosia e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 3.8 Fighting + Level 3.5 Maces & Flails + Level 3.4 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Welcome, void236 the Demonspawn Monk. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). Okay, then. As you open the door, it creaks loudly! Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 whip. There is an open door to the Storerooms (Easy) here. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is almost dead. The gnoll misses you. You thump the gnoll! You kill the gnoll! Your Maces & Flails skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Found a runed door to the Temple (Safe). Things that are here: a +0 whip; a gnoll corpse Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########++ #+##........... +@##......#..#. #######.##........... ........)'........... ####+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# There were no monsters in sight! Vanquished Creatures A gnoll (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 16 | D | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 16 | D | Reached XP level 2. HP: 16/25 MP: 2/2 16 | D | Found a runed door to the Temple (Safe). 20 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Maces & Flails | 3 | 3.5 Dodging | 3 | 3.4 Fighting | | 3.8 Action || total ---------------------------++------- Melee: Mace || 3 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts