void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a +2 ring mail of positive energy (unseen) (59, 37, D) a +0 vampiric spear (unseen) (60, 36, D) a staff of fire (unseen) (60, 37, D) a staff of alchemy (unseen) (61, 12, D) a +1 dagger of speed (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (61, 16, D) the +0 pair of gloves "Raneeq" {rElec Regen+ Int+2} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (unseen) (61, 26, D) a +5 hand cannon of flaming (unseen) (61, 36, D) a +3 scale mail of positive energy (unseen) (61, 37, D) the +0 scale mail "Nomior" {rF+} rF+: It protects you from fire. (unseen) (61, 39, D) a +0 battleaxe of freezing (unseen) (61, 41, D) a shard shrike corpse (62, 8, D) a +0 vampiric trident (62, 9, D) a +0 hand axe (still there?) a +0 leather armour (still there?) a +1 war axe of electrocution (still there?) (62, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 12, D) a +0 flail (62, 16, D) the +2 ring mail "Ocur Leu" {Harm rPois} Harm: It increases damage dealt and taken. rPois: It protects you from poison. (62, 17, D) a +4 great sword of protection (62, 30, D) a +0 hand axe a white draconian corpse (62, 36, D) a scroll of brand weapon (62, 37, D) a +1 heavy quarterstaff (unseen) (62, 39, D) a +1 battleaxe of freezing (unseen) (63, 0, D) a +5 quarterstaff of pain (unseen) (63, 8, D) a +1 heavy scimitar (unseen) (63, 16, D) a +1 halberd of venom (63, 17, D) a +2 leather armour of fire resistance (unseen) (63, 21, D) a yak corpse (skeletalised by now) (63, 26, D) a staff of conjuration (63, 29, D) a +0 mace a +0 trident a purple draconian corpse (63, 30, D) a +0 battleaxe a +0 hand axe (63, 31, D) a +0 dagger a draconian corpse (63, 32, D) a +0 short sword (63, 36, D) a +2 pair of gloves of infusion (unseen) (63, 37, D) a +3 great sword of freezing (unseen) (64, 16, D) a +3 orcbow of freezing (64, 17, D) the +5 spear of the Empty Page {drain, Stlth+} Stlth+: It makes you more stealthy. (unseen) (64, 19, D) a bullfrog corpse (skeletalised by now) (64, 30, D) a +0 whip (68, 2, D) a +0 flail a naga corpse (skeletalised by now) (69, 0, D) a staff of cold (unseen) (69, 1, D) a water moccasin corpse (skeletalised by now) (69, 36, D) a staff of cold (unseen) (70, 9, D) a +1 chain mail of cold resistance (70, 30, D) a +0 club a draconian corpse (skeletalised by now) (70, 36, D) a +0 shortbow of flaming (unseen) (70, 37, D) the +2 hand axe "Newtslayer" {venom, ^Fragile Str+4} ^Fragile: It will be destroyed if unequipped. Str+4: It affects your strength (+4). (unseen) (71, 8, D) a +0 flail of protection (71, 12, D) a hell hound corpse (skeletalised by now) (71, 17, D) a +1 plate armour of fire resistance (71, 18, D) a +0 short sword an orc corpse (skeletalised by now) (71, 19, D) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (71, 36, D) a +0 orcbow of freezing (71, 37, D) a +0 vampiric war axe (72, 8, D) a +0 short sword of electrocution (unseen) (72, 16, D) a +3 plate armour of willpower (72, 17, D) a +1 ring mail of poison resistance (72, 19, D) a +0 short sword a +0 chain mail (72, 20, D) a +0 short sword a +0 ring mail (72, 27, D) a +2 short sword of flaming a +3 orcbow of draining (72, 29, D) a +0 flail a +0 glaive a green draconian corpse (skeletalised by now) (72, 30, D) a +0 dagger (72, 37, D) a +2 scimitar of electrocution (unseen) (73, 1, D) the +6 rapier "Nosobudo" {flame, rPois} rPois: It protects you from poison. (unseen) (73, 18, D) a +0 flail an orc corpse (skeletalised by now) (73, 19, D) a +0 short sword an orc corpse (skeletalised by now) (73, 26, D) a +2 barding of flying (73, 28, D) a +0 trident (73, 36, D) the +3 flail "Fiuveqou" {elec, Str+2} Str+2: It affects your strength (+2). (unseen) (73, 37, D) +2 fire dragon scales (unseen) (74, 2, D) a +0 hand axe (74, 3, D) a +0 dagger an orc corpse (skeletalised by now) (75, 1, D) a staff of death (unseen)