Dungeon Sprint DCSS version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 1633793752650745030 0 void236 the Grasshopper (level 1, -5/10 HPs) Began as a Spriggan Warper on Mar 25, 2025. Slain by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (9 turns). void236 the Grasshopper (Spriggan Warper) Turns: 9, Time: 00:00:11 Health: -5/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 5/5 EV: 16 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation @: mesmerised, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 4 darts of disjunction (quivered) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: - Level 1.5 Fighting - Level 2.1 Short Blades - Level 1.0 Throwing - Level 3.2 Dodging - Level 2.6 Spellcasting - Level 4.4 Translocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 28% N/A 5% 2 Lesser Beckoning Tloc 28% N/A 5% 2 Maxwell's Portable Pile Tloc 14% (3-9)d3 11% 3 Teleport Other Tloc 14% N/A 11% 3 Vhi's Electric Charge Tloc/Air 16% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History Welcome, void236 the Spriggan Warper. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. As you open the door, it creaks loudly! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Found 243 gold pieces. Okay, then. There is an open door here. The merfolk siren chants its luring song. You see here 243 gold pieces. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren chants its luring song. You barely miss the merfolk siren. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## ##.###+# #.m.##.## #@'.<.+ #...##.## ##.###+# ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Spriggan Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D | Noticed a merfolk siren 9 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Short sword || 6 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts