Dungeon Sprint DCSS version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 600493018677933779 697 void236 the Imperceptible (level 7, -6/40 (48) HPs) Began as a Spriggan Enchanter on Mar 25, 2025. Mangled by a weeping skull (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:01:15 (58 turns). void236 the Imperceptible (Spriggan Enchanter) Turns: 58, Time: 00:01:16 HP: -6/40 (48) AC: 2 Str: 4 XL: 7 Next: 38% MP: 7/12 EV: 16 Int: 17 God: Gold: 243 SH: 0 Dex: 17 Spells: 3/11 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv + (no ring) Will +.... (no ring) Stlth HPRegen 0.26/turn MPRegen 0.13/turn %: no teleportation @: berserking, confusing by touch, drained, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.6 Dodging + Level 23.7 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 16% N/A 13% 2 b - Confusing Touch Hex 14% N/A 12% 3 c - Tukima's Dance Hex 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull's misery overflows. The wave of grief passes through you. You hit the weeping skull but do no damage. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull touches you. You feel drained. You hit the weeping skull but do no damage. The weeping skull appears confused. The weeping skull's misery bubbles over. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You catch the helpless weeping skull completely off-guard! You stick the weeping skull like a pincushion!!! You destroy the weeping skull! The weeping skull moans at its own decrepit state. Your life force feels restored. You hit the weeping skull but do no damage. The weeping skull closely misses you. You hit the weeping skull but do no damage. The weeping skull touches you! You feel drained. The weeping skull touches you! You feel drained. Sorry, you're not good enough to have a special ability. Casting: Confusing Touch (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The weeping skull closely misses you. The weeping skull barely misses you. You hit the weeping skull but do no damage. The weeping skull touches you but does no damage. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The weeping skull barely misses you. The weeping skull touches you! You die... The weeping skull crumbles to pieces from sheer guilt. ##+## ##.#○## #°.#☼°# ## #○z@# ##.###z## #...##○## #.'°°.+ #.).##.## ##.###'## ####.#.## #..#..# ###.### You could see 2 weeping skulls. Vanquished Creatures A merfolk siren (D) 2 weeping skulls (D) 4 scorpions (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 11 | D | Killed a scorpion 12 | D | Reached skill level 12 in Stealth 12 | D | Reached XP level 2. HP: 13/13 MP: 6/6 12 | D | Reached XP level 3. HP: 16/16 MP: 8/8 15 | D | Killed a scorpion 16 | D | Reached skill level 14 in Stealth 16 | D | Reached XP level 4. HP: 21/21 MP: 9/9 19 | D | Learned a level 2 spell: Ensorcelled Hibernation 20 | D | Killed a scorpion 21 | D | Reached skill level 16 in Stealth 21 | D | Reached XP level 5. HP: 24/24 MP: 10/10 23 | D | Reached skill level 18 in Stealth 29 | D | Learned a level 3 spell: Confusing Touch 33 | D | Learned a level 3 spell: Tukima's Dance 38 | D | Noticed a merfolk siren 41 | D | Killed a merfolk siren 42 | D | Reached skill level 22 in Stealth 42 | D | Reached XP level 6. HP: 28/28 MP: 11/11 42 | D | Reached XP level 7. HP: 32/32 MP: 12/12 50 | D | Reached skill level 23 in Stealth 57 | D | HP: 1/27 [weeping skull (2)] 58 | D | Mangled by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 12 14 16 22 23 | 23.7 Short Blades | | 1.1 Dodging | | 2.6 Spellcasting | | 2.6 Hexes | | 3.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | 3 | 7 || 17 Cast: Confusing Touch | | | 2 || 2 Use: Potion | 3 | | 1 || 4 Stab: Invisible | 2 | | || 2 Sleeping | 1 | 3 | 1 || 5 Confused | | | 1 || 1 Armour: Robe | 4 | | 6 || 10 Dodge: Dodged | 10 | | 4 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 45 | 3 | 0 | 0 | 1 | 48.0 | Dungeon | 48 | 45 | 3 | 0 | 0 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 48 daAuts