Dungeon Sprint DCSS version 0.33-a0-1126-g9300408954 (webtiles) character file. Game seed: 2147584651639273394 87 void236 the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Mar 25, 2025. Slain by a human (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:33 (105 turns). void236 the Magician (Djinni Fire Elementalist) Turns: 105, Time: 00:00:34 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 80% Gold: 18 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: no teleportation, acrobat, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of the acrobat (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.6 Dodging + Level 2.4 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 6.5 Hexes + Level 6.5 Summonings + Level 6.5 Necromancy + Level 6.5 Translocations + Level 6.5 Forgecraft + Level 6.5 Fire Magic + Level 6.5 Ice Magic + Level 6.5 Air Magic + Level 6.5 Earth Magic + Level 6.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 60% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 60% 2d15 2% 3 d - Inner Flame Hex/Fire 30% N/A 2% 3 e - Flame Wave Conj/Fire 30% 2d9 8% 4 f - Apportation Tloc 60% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is severely wounded. The scorpion's fire resistance burns away. The scorpion completely misses you. The human closely misses you. Unknown command. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! Your foxfire dissipates. The human misses you. Your Spellcasting skill increases to level 6! Your Conjurations skill increases to level 6! Your Hexes skill increases to level 6! Your Summonings skill increases to level 6! Your Necromancy skill increases to level 6! Your Translocations skill increases to level 6! Your Forgecraft skill increases to level 6! Your Fire Magic skill increases to level 6! Your Ice Magic skill increases to level 6! Your Air Magic skill increases to level 6! Your Earth Magic skill increases to level 6! Your Alchemy skill increases to level 6! You have reached level 4! You feel clever. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human. The human is burned terribly! The human is heavily wounded. The human hits you! Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the human. The human is burned terribly! The human is heavily wounded. * * * LOW HITPOINT WARNING * * * The human hits you! You die... ▓...#......## ▓..##....†..# .# ▓##.##.##...# .# ##.##.###).# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#.....##..# #....# ###..##...##p....# ##..##....#@.....# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a human (combustible). Vanquished Creatures A scorpion (D) Jessica (D) 2 endoplasms (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | void236 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D | Noticed Jessica 78 | D | Killed Jessica 79 | D | Reached skill level 5 in Spellcasting 79 | D | Reached skill level 5 in Conjurations 79 | D | Reached skill level 5 in Hexes 79 | D | Reached skill level 5 in Summonings 79 | D | Reached skill level 5 in Necromancy 79 | D | Reached skill level 5 in Translocations 79 | D | Reached skill level 5 in Forgecraft 79 | D | Reached skill level 5 in Fire Magic 79 | D | Reached skill level 5 in Ice Magic 79 | D | Reached skill level 5 in Air Magic 79 | D | Reached skill level 5 in Earth Magic 79 | D | Reached skill level 5 in Alchemy 79 | D | Reached XP level 2. HP: 20/21 MP: 0/0 79 | D | Reached XP level 3. HP: 23/25 MP: 0/0 79 | D | Learned a level 1 spell: Apportation 97 | D | Noticed a scorpion 103 | D | Killed a scorpion 104 | D | Reached XP level 4. HP: 20/31 MP: 0/0 105 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 6 | 6.5 Conjurations | 5 6 | 6.5 Hexes | 5 6 | 6.5 Summonings | 5 6 | 6.5 Necromancy | 5 6 | 6.5 Translocations | 5 6 | 6.5 Forgecraft | 5 6 | 6.5 Fire Magic | 5 6 | 6.5 Ice Magic | 5 6 | 6.5 Air Magic | 5 6 | 6.5 Earth Magic | 5 6 | 6.5 Alchemy | 5 6 | 6.5 Dodging | 3 | 3.6 Stealth | 2 | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 16 | || 16 Scorch | 3 | 2 || 5 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 7 | || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 0 | 64 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 0 | 64 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 104 daAuts