Dungeon Sprint DCSS version 0.33-a0-1194-g8b514e5c94 (webtiles) character file. Game seed: 14628460290564415377 0 void236 the Changeling (level 1, 0/22 HPs) Began as a Merfolk Shapeshifter on Apr 3, 2025. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (9 turns). void236 the Changeling (Merfolk Shapeshifter) Turns: 9, Time: 00:00:10 Health: 0/22 AC: 20 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . a - melded +0 animal skin rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: lethally poisoned (0 -> -5), tree-form, on berserk cooldown, slowed, very slow A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were in the Dungeon. You were a tree. You visited 1 branch Inventory: Armour a - a +0 animal skin (melded) Talismans c - a beast talisman (active) d - a flux talisman Scrolls j - a scroll of blinking Potions f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 3.2 Unarmed Combat * Level 4.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) ((Your lower body shifts to a powerful aquatic tail in water.)) Message History Welcome, void236 the Merfolk Shapeshifter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The door flies open with a bang! You feel a strong urge to attack something. 4 scorpions come into view. There is an open door here. You feel your anger nearly subside. You barely miss the scorpion. The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is lightly wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. The scorpion stings you. You closely miss the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion barely misses you. You feel better. The scorpion stings you. x2 You are lethally poisoned! The scorpion poisons you! Your transformation has ended. You turn into a tree. Your +0 animal skin melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. The scorpion stings you. You die... ## #.# #+# #.s##.## #s♣<.+ #ss##.## #.# #+# ## You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 2 | D | Noticed a scorpion 2 | D | Noticed a scorpion 2 | D | Noticed a scorpion 2 | D | Noticed a scorpion 9 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Use: Potion || 3 Armour: Animal skin || 4 Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts