Dungeon Sprint DCSS version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 11666345423141431613 1058 void236 the Metamorph (level 8, -10/56 HPs) Began as a Merfolk Shapeshifter on Apr 9, 2025. Mangled by a shadowghast (22 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:07 (516 turns). void236 the Metamorph (Merfolk Shapeshifter) Turns: 516, Time: 00:01:08 Health: -10/56 AC: -4 Str: 16 XL: 8 Next: 27% Magic: 8/8 EV: 27 Int: 9 God: Gold: 28 SH: 0 Dex: 14 Spells: 7/7 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn %: no teleportation @: flux-form, corroded, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You were overflowing with transmutational energy. You visited 1 branch You collected 28 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery l - a +6 ring of strength Scrolls k - a scroll of blinking n - a scroll of poison {unknown} o - 2 scrolls of identify {unknown} q - a scroll of torment {unknown} Potions c - a potion of lignification f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage m - 5 potions of mutation p - 3 potions of enlightenment Baubles b - a flux bauble Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 20.5 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 0% N/A 77% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 77% 3 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Elyvilon Kikubaaqudgha Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Beogh Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The shadowghast strikes at you from the darkness! Ouch! That really hurt! Reactivating autopickup. There is an open door, spattered with blood here. You hit the jelly but do no damage. The jelly begins to glow. The last of your unstable energy dissipates and you return to your previous form. Your body stabilises again. Your +0 animal skin unmelds from your body. Your hands burn! Sharp quills grow all over your body. The shadowghast barely misses you. The jelly is struck by your quills. The jelly barely misses you. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The jelly attacks as it pursues you! The jelly barely misses you. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is moderately wounded. The jelly barely misses you. You feel much better. The jelly hits you. You are splashed with acid! The acid corrodes you! Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jelly (moderately wounded, contaminated, 98% to hit and 100% to hit with your off-hand punch) Okay, then. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Nothing appears to happen. The jelly completely misses you. You hit the jelly. The jelly glows dangerously bright. Your hands burn! The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. The jelly shudders as magic cascades through it!!! You kill the jelly! The shadowghast strikes at you from the darkness! You die... ▓▓▓ ##.############ ####..#___#___#__# #..#..#!..#__ #._# #..#..###'#)###)## ##'#..#....).....# ###...'.⌠.......p# ###...#...######'# ##....#.⌠.# #...# #.....#...# #...# ......#)### #...# #.....#...# #...+ ##....#___# +...# ▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A deep elf pyromancer (D) A weeping skull (D) A water elemental (D) A scorpion (D) A wight (D) A burial acolyte (D) A jelly (D) Jessica (D) 3 humans (D) A kobold demonologist (D) 2 endoplasms (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D | Reached skill level 5 in Shapeshifting 25 | D | Noticed Jessica 40 | D | Killed Jessica 41 | D | Reached skill level 8 in Shapeshifting 41 | D | Reached XP level 2. HP: 18/22 MP: 2/2 41 | D | Reached XP level 3. HP: 22/27 MP: 3/3 75 | D | Noticed a scorpion 82 | D | Killed a scorpion 83 | D | Reached skill level 10 in Shapeshifting 83 | D | Reached XP level 4. HP: 33/33 MP: 4/4 86 | D | Reached skill level 11 in Shapeshifting 96 | D | Noticed a water elemental 105 | D | Killed a water elemental 106 | D | Reached skill level 13 in Shapeshifting 106 | D | Reached XP level 5. HP: 18/38 MP: 5/5 305 | D | Found a glowing silver altar of Zin. 305 | D | Found a glowing golden altar of the Shining One. 305 | D | Found a white marble altar of Elyvilon. 305 | D | Noticed a deep elf pyromancer 309 | D | Killed a deep elf pyromancer 310 | D | Reached skill level 18 in Shapeshifting 310 | D | Reached XP level 6. HP: 44/44 MP: 6/6 310 | D | Reached XP level 7. HP: 50/50 MP: 7/7 317 | D | Found a radiant altar of Vehumet. 317 | D | Found a shimmering blue altar of Sif Muna. 317 | D | Found an ancient bone altar of Kikubaaqudgha. 358 | D | Found a hide-covered altar of Uskayaw. 358 | D | Found a roughly hewn altar of Beogh. 358 | D | Found an iron altar of Okawaru. 358 | D | Found a bloodstained altar of Trog. 358 | D | Found an ornate altar of the Wu Jian Council. 358 | D | Noticed a human 359 | D | Noticed a human 370 | D | Killed a human 371 | D | Reached skill level 19 in Shapeshifting 372 | D | Killed a human 373 | D | Reached skill level 20 in Shapeshifting 373 | D | Reached XP level 8. HP: 42/56 MP: 8/8 420 | D | Found a basalt altar of Yredelemnul. 420 | D | Found a shadowy altar of Dithmenos. 420 | D | Found a sacrificial altar of Ru. 507 | D | Noticed a shadowghast 516 | D | Mangled by a shadowghast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Shapeshifting | 8 10 13 18 20 | 20.5 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 17 | 14 | 35 || 66 Use: Potion | | | 1 || 1 Stab: Sleeping | 2 | | || 2 Armour: Animal skin | 1 | | 1 || 2 Skin | | 1 | 8 || 9 Dodge: Dodged | 9 | 8 | 31 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 474 | 30 | 303 | 51 | 1 | 504.0 | Dungeon | 504 | 474 | 30 | 303 | 51 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 504 daAuts