Dungeon Sprint DCSS version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 5455306493522315914 42 void236 the Changeling (level 3, -7/28 HPs) Began as a Merfolk Shapeshifter on Apr 9, 2025. Mangled by a human (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:20 (185 turns). void236 the Changeling (Merfolk Shapeshifter) Turns: 185, Time: 00:00:21 Health: -7/28 AC: 0 Str: 16 XL: 3 Next: 56% Magic: 3/3 EV: 19 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation @: flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You were overflowing with transmutational energy. You visited 1 branch Inventory: Armour a - a +0 animal skin (melded) Scrolls k - a scroll of blinking Potions c - a potion of lignification f - 3 potions of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: + Level 2.9 Fighting + Level 3.8 Dodging + Level 5.6 Unarmed Combat + Level 6.7 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The wolf barely misses you. You closely miss the human. The wolf barely misses you. The human misses you. You closely miss the human. The wolf completely misses you. The human misses you. The wolf bites you. You closely miss the human. The wolf barely misses you. The human completely misses you. You closely miss the human. The wolf misses you. The wolf bites you. The human completely misses you. You closely miss the human. The wolf barely misses you. The human hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The wolf completely misses you. The human attacks as it pursues you! The human completely misses you. The wolf attacks as it pursues you! The wolf bites you. The wolf closely misses you. You barely miss the wolf. The wolf completely misses you. You closely miss the wolf. The wolf bites you. The wolf barely misses you. You hit the wolf but do no damage. The wolf begins to glow. The wolf barely misses you. The wolf misses you. You barely miss the wolf. The wolf barely misses you. You barely miss the wolf. The wolf closely misses you. x2 You hit the wolf but do no damage. The wolf glows dangerously bright. The wolf closely misses you. You hit the wolf. The wolf shudders as magic cascades through it! You kill the wolf! You barely miss the human. The human completely misses you. You hit the human. The human begins to glow. The human is lightly wounded. The human hits you! * * * LOW HITPOINT WARNING * * * You barely miss the human. The human is lightly wounded. You hit the human. The human glows dangerously bright. The human is lightly wounded. The human hits you! You die... ▓..##.....).# .# ▓##.##.##...# ..# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##..## #...# ▓#..†..##..###....# ###..##...##.....# ##..##....#p.....# #..###..##p#.....# #).# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a human (heavy contam). Vanquished Creatures Jessica (D) A wolf (D) An endoplasm (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 48 | D | Noticed Jessica 56 | D | Killed Jessica 57 | D | Reached skill level 5 in Unarmed Combat 57 | D | Reached skill level 6 in Shapeshifting 57 | D | Reached XP level 2. HP: 3/23 MP: 2/2 57 | D | Reached XP level 3. HP: 4/28 MP: 3/3 185 | D | Mangled by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.8 Unarmed Combat | 5 | 5.6 Shapeshifting | 6 | 6.7 Fighting | | 2.9 Action || total ---------------------------++------- Melee: Unarmed || 27 Armour: Skin || 12 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 182 | 182 | 0 | 0 | 143 | 1 | 182.0 | Dungeon | 182 | 182 | 0 | 0 | 143 | 1 | 182.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 182 daAuts