Dungeon Sprint DCSS version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 17239156355491223767 165 void236 the Mimic (level 5, -14/38 HPs) Began as a Merfolk Shapeshifter on Apr 9, 2025. Incinerated by a deep elf pyromancer (17 damage) ... with a pyre arrow ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:43 (375 turns). void236 the Mimic (Merfolk Shapeshifter) Turns: 375, Time: 00:00:43 Health: -14/38 AC: 0 Str: 17 XL: 5 Next: 46% Magic: 5/5 EV: 25 Int: 9 God: Gold: 41 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on fire, flux-form, glowing A: contaminating, glow, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You were overflowing with transmutational energy. You visited 1 branch You collected 41 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Scrolls k - a scroll of blinking l - a scroll of fear {unknown} n - 2 scrolls of poison {unknown} o - 4 scrolls of identify Potions c - a potion of lignification f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage m - 5 potions of mutation p - 2 potions of enlightenment {unknown} Baubles b - 2 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat + Level 13.2 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You start resting. HP restored. You open the door. Found three altars. A deep elf pyromancer comes into view. It is wielding a +0 long sword of holy wrath. Found a potion of curing. The deep elf pyromancer shouts! There is an open door here. You miss the deep elf pyromancer. The deep elf pyromancer completely misses you. You hit the deep elf pyromancer. The deep elf pyromancer begins to glow. The deep elf pyromancer is lightly wounded. The deep elf pyromancer points at you and mumbles some strange words. The pyre arrow hits you. You are covered in intense liquid fire! Move or burn! You barely miss the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The liquid fire burns you! The deep elf pyromancer casts a spell at you. The bolt of fire misses you. You hit the deep elf pyromancer. The deep elf pyromancer glows dangerously bright. The deep elf pyromancer is lightly wounded. The liquid fire burns you! The deep elf pyromancer completely misses you. You hit the deep elf pyromancer. The deep elf pyromancer shudders as magic cascades through it. The deep elf pyromancer twists and deforms. The deep elf pyromancer is moderately wounded. The liquid fire burns you! The deep elf pyromancer completely misses you. You hit the deep elf pyromancer. The deep elf pyromancer begins to glow. The deep elf pyromancer is moderately wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! You shake off some of the fire as you move. The liquid fire burns you! You die... ▓▓▓▓▓ ▓▓▓ #...#### ##.##### #......#####..#___# #....)..#..#..#!p.# ##.##...#..#..###'#+###+# ##.###..##'#..#.......... ###.##..###...'.⌠........ #†.##.†####...#...######+ ...##..###....#.⌠e# ..##...##.....#...# .##....#......#+### ###..##.#.....# You could see a deep elf pyromancer (contam, misshapen). Vanquished Creatures A water elemental (D) A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 15 | D | Reached skill level 5 in Shapeshifting 40 | D | Noticed Jessica 47 | D | Killed Jessica 48 | D | Reached skill level 8 in Shapeshifting 48 | D | Reached XP level 2. HP: 12/22 MP: 2/2 48 | D | Reached XP level 3. HP: 15/27 MP: 3/3 115 | D | Noticed a scorpion 130 | D | Killed a scorpion 131 | D | Reached skill level 10 in Shapeshifting 131 | D | Reached XP level 4. HP: 16/33 MP: 4/4 137 | D | Reached skill level 11 in Shapeshifting 336 | D | Noticed a water elemental 347 | D | Killed a water elemental 348 | D | Reached skill level 13 in Shapeshifting 348 | D | Reached XP level 5. HP: 34/38 MP: 5/5 367 | D | Found a glowing silver altar of Zin. 367 | D | Found a glowing golden altar of the Shining One. 367 | D | Found a white marble altar of Elyvilon. 368 | D | Noticed a deep elf pyromancer 375 | D | Incinerated by a deep elf pyromancer Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 8 10 13 | 13.2 Fighting | | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | 21 || 46 Stab: Sleeping | 2 | || 2 Armour: Skin | 7 | 2 || 9 Dodge: Dodged | 15 | 16 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 363 | 338 | 25 | 176 | 89 | 1 | 363.0 | Dungeon | 363 | 338 | 25 | 176 | 89 | 1 | 363.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 363 daAuts