void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a maw talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (59, 37, D) a +4 ring of slaying (60, 37, D) a +0 quarterstaff of speed (unseen) (61, 0, D) a +5 battleaxe of flaming (unseen) (61, 8, D) a +2 short sword of speed (unseen) (61, 16, D) the +5 plate armour of Zoxtame {rCorr Dex+4} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). (unseen) (61, 37, D) the Papyrus of Outbursts Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 (unseen) (62, 0, D) a +0 leather armour of cold resistance (62, 1, D) a +2 heavy sling (62, 8, D) a +1 ring mail of cold resistance (62, 9, D) a staff of fire (62, 16, D) a +3 plate armour of fire resistance (unseen) (62, 17, D) a +1 short sword of speed (unseen) (62, 37, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). (unseen) (63, 8, D) a +0 heavy orcbow (unseen) (63, 16, D) a +5 heavy mace the +8 shortbow of the Wasteland {heavy, Fly rElec Will+} Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. (63, 17, D) a +0 dagger a +0 scale mail a +3 heavy orcbow an elf corpse (skeletalised by now) (63, 26, D) the +1 lajatang of the Nine Ultimatums {freeze, +Blink MP+9 Int-2 Dex+5} +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). (63, 27, D) a +1 heavy mace (63, 31, D) a shapeshifter corpse (skeletalised by now) (63, 32, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (63, 37, D) the ring of the Furies {rC+ EV+5 Int+4} [ring of evasion] rC+: It protects you from cold. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). (unseen) (64, 16, D) a +0 glaive of venom (still there?) a book of Touch (still there?) (64, 17, D) the +1 leather armour of the Unstoppable Queens {-Tele ^Drain rPois rF+++} -Tele: It prevents most forms of teleportation. ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. (unseen) (64, 27, D) a +2 vampiric glaive (unseen) (65, 26, D) My Sojourn through Swampland (68, 0, D) a +1 short sword of freezing (68, 2, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (68, 4, D) a wolf corpse (skeletalised by now) (69, 0, D) a +2 shortbow of flaming (unseen) (69, 4, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (70, 8, D) a staff of cold (unseen) (70, 9, D) a +3 heavy hand axe (unseen) (70, 36, D) the +4 rapier of the Salmon {flame, rN+ Int+5} rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (70, 37, D) the +6 crystal plate armour of the Camelopard {rC+ Str+2} rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (70, 41, D) a wolf spider corpse (70, 42, D) a scorpion corpse (70, 43, D) a jumping spider corpse a jumping spider corpse (71, 8, D) a +0 battleaxe of electrocution (71, 12, D) a +0 rapier a +0 leather armour a +0 dagger a +0 leather armour (71, 26, D) a +0 rapier of holy wrath (unseen) (71, 27, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +1 chain mail of cold resistance (still there?) (71, 37, D) a +4 scimitar of protection (71, 42, D) a scorpion corpse a wolf spider corpse (72, 8, D) a +1 mace of protection (72, 11, D) a +0 short sword (still there?) a +0 robe of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (72, 16, D) the +5 trident of Ciorynk {distort, Int+8 Dex-3} Int+8: It affects your intelligence (+8). Dex-3: It affects your dexterity (-3). (72, 17, D) a +4 rapier of venom (unseen) (72, 21, D) a raiju corpse (skeletalised by now) (72, 26, D) the +1 rapier of Capital Punishment {flame, Fly Int-3 Dex+4} Fly: It grants you flight. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (72, 27, D) a +0 rapier (still there?) a +0 robe (still there?) a +4 demon blade of venom (still there?) a spriggan corpse (skeletalised by now) (still there?) (72, 31, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (72, 32, D) a +0 short sword a +0 robe a +0 buckler (73, 16, D) the +1 chain mail "Zeof" {Will+ Int+7} Will+: It increases your willpower. Int+7: It affects your intelligence (+7). (unseen) (73, 17, D) a +3 chain mail of poison resistance (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (73, 27, D) a staff of alchemy (74, 2, D) a +0 scythe (still there?) a +2 robe of fire resistance (still there?) (74, 3, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now)